Highpoly to low poly baking issues (Substance, Maya) Help
Hello, I've have been trying to figure out this baking error for the last couple of days, I'm going from a Sub-D model in Maya to Substance and I keep getting these errors. I've tried to reset t…
Mar 26 2020
How Does Vertex Colours Work For Animations In UE4/Unity
I want to make wind animation for vegetation using Vertex Colours for game engines.I've seen some great documentation on how to do it in UE4 with Max (pivot painter).But I want to do this with Blende…
Mar 16 2020
Zbrush to 3ds max problems...help!!
hi...guys I'm new to displacment maps and exporting mesh from zbrush to 3ds max for rendering. here is my brad pitt likeness i have sculpted in zbrush. i'm not sure about what i have done. i hav…
Feb 22 2020
Help - Thread disappeared?
Hi,Not sure who the proper person to talk to is but my thread where I was documenting my progress on my Black Suit Spiderman 3d Model just vanished after I saved new photos to it?https://polycount.co…
Feb 20 2020
Maya mash-ID node not working!
Hello! I am looking for some help figuring out why the mash-id node in Maya isn't working as expected.I am creating a modular building and using a mash network to help distribute the pieces of the bu…
UV map overlay problem.
Heya, so I asked a friend to make me a model of a witch for a Civ 5 mod and discovered that its UV map overlapped on two different objects and I don't know how to move the nods on the image.Please, a…
Substance to Maya Displacement Map Issue (Bloating)
Hi everyone, pleaseee help me i looked everywhere, it is 3:35 am in here my eyes are bleeding....Anyways enough with my problems,I am trying to get a render in maya, i exported my substance painter m…
[Help]Texture and animate a robot face screen like.
Im currently involved in my last academic asigment, and i'm goona make a short about robots.I'm currently using 3DSmax because that the software I know about, and blender for the hight poly pieces, a…
Help Creating a back for an extruded Inset plane (PICS INCLUDED)
Hello,I am pretty new to maya and I am trying to figure out a quick way of capping the back of an extruded inset plane without manually aligning edge loops. By that I mean I know you can do fill hole…
Need Help! Maya, rigging a Hydra head, how do I tackle twist?
Calling all riggers with knowledge of rigging tentacles/long necks. I'm building a rig for a Hydra, so think one big head with multiple heads sprouting from the sides - like the image below but …
Help: I'm desesperate with a Guitar Case Strap. (Rigging)
Hello, I’m new here and never asked for help on online forums but i don’t find any answers anywhere.I’m currently making a guitar case with shape of a guitar pick for an animation (above image). The …
Importing FBX to Workshop Manager
Im pretty new to game modelling and i cant figure it out why it makes so much trouble importing 3d data to the workshop manager, is it maybe because im using cinema4d to export fbx data. Now im getti…
Unreal Engine 4
3d character artist