Hey everyone!
Just wanted to share a quick update on this project. I was recently invited by the 80 Level team for an interview and a deep-dive technical breakdown of this environment.
Since it turned out to be a massive 19-page piece, I won't cross-post the entire text here, but I really wanted to share the link with the community.
If you’re interested in my personal journey into the 3D industry, the challenges I faced, and a more detailed look into my environment workflows, you can check out the full article here:
https://80.lv/articles/how-to-create-a-nostalgic-and-abandoned-environment-for-vr-survival-shooter
To any beginner artists out there who might be doubting themselves right now: just know that it is all in your hands. I wouldn't necessarily recommend repeating my exact path, but I truly hope my story shows that anything is possible if you keep pushing forward.
Thanks again to everyone!
Frozishe


np1094



Alex_A






Eric Chadwick







np1094


zetheros