The purpose of the
Sweep Toolkit
is to provide you the better way to Sweep a Profile along a Path than
the default Blender Curve to Mesh. The Toolkit consist of 2 GN Modifiers
Sweep and Pipe, 8 GN Tools to assign Attributes that are used by the
Sweep, 50 Architectural Profiles.
Features:
- Even Thickness on each Point
- Remove weird Rotation at the end of the Open Paths
- Orient the Profile to X, Y, Z Axis
- Both Meshes and Curves can be used as an Input for both the Path and the Profile
- Includes Tools will allow you to assign Radius and Tilt Attributes to the Mesh Path
- There are several built-in options to help you assign Sharp Edges and UV
Seams to the Mesh generated by the Sweep Modifier. After applying the
Modifier you’ll get basic UV Map
- Sweep Toolkit includes 50 Architectural Profiles. All
scaled to the real world sizes and have pivot set the correct way
Requirements:
You can learn more about Sweep Toolkit on the Gumroad page: