Do you really believe 450,000 gamers are that sore because of her character model? Really?NikhilR said:If I had worked on Kay and saw that criticism with a 450,000 strong army of dissident gamers threatening a boycott I would absolutely re-evaluate the character modeling I was assigned.
I do understand that the way game development works in the corporate machine maybe I can't do anything about it and I certainly would not go John Wick on the establishment.
But I do wonder that if Kay wasn't meant to be a 1:1 match of her reference and this fact was polarising the audience, should ubisoft have put out a PR statement addressing the concerns the audience had with her character model during development so as to prevent a "haha told you so moment" upon release?
Even at the current generation, we can't quite make characters that are perfectly true to life. That's not a fault of her design, it's a limit of what we can do with the tech, time and budget available. Of course polygon models have limitations when it comes to the subtleties they can capture; they're just our best attempt at replicating the results of real skin and sat on top of real, moving muscles sat on top of a skeleton. Digital models generally don't have simulations of those, and I'm bet an open world game running in real time doesn't, so of course you'll lose some subtleties in motion.NikhilR said:I felt that the deep fake definitely shows subtleties that were lost in the redesign.
Its not too different from overlaying photo reference on the model and checking for inconsistencies during modeling and at rendertime.
You aren't doing yourself any favours by relating the quality of her face to your personal preferences, I think. It's something like the "I can't be racist, I have black friends" of criticising a character's appearance.NikhilR said:Her face is more androgynous and that's fine, personally I have always appreciated that facial type (tilda swinton comes to mind)
But was it wise to do it in this case, and was it done right by their world class top tier character art team?
Does right mean final approval or are there nuances that have to be revisted considering the backlash so that there isn't a repeat of this on future games?
Alemja said:Is this sort of commentary necessary? This sort of dribble is what got the first thread shut down, it just looks like reactionary BS unsuccessfully trying to play off as a valid criticism. Why is the fixation so strong on how she looks and whether or not she is "attractive"? Something that is purely subjective to begin with. If it is something you don't like, that is ok, you can still enjoy a thing if you don't find the main character attractive in a way that is to your liking.
NikhilR said:Also we learn more about Kay's family during the game and it's clear she gets her face ass from her father, possible Ben Affleck cameo in sequel?
Like many were wondering why she looked like that and but atleast the game seems to explain the reason simply as,
"On a scale of 1 to 10, sometimes the roulette wheel of life does throw up the odd zero."