Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
How can I enhance texture detail?
I modeled a car, retopologized it and now i need to unwrap it, but, I looked at some CGI cars and saw that their textures are extremely detailed like in one image below. So, how can I do the same? I'…
Jan 8 2021
UVW Unwrapping - Distortion Problem
Hi @all, i made this cup and tried to unwrap it in 3ds Max. The overall unwrapping looks good so far.But at the beginning of the handle i have a bit distortion. (marked with red circle)Is there a way…
How to unwrap a VERY HIGH-POLY ONLY model in Maya 2020? Help me please, I wanna die...
Hi, everyone! I hope you are doing well! I have an issue with my graduation project. So I decided to model a mech that is very high detailed and complex, so I modeled each piece of it separately and …
Unwrapping a complex object on a single sheet
HI :)I'm having a hard time with a project I'm working on. I've got this object I created that I need to texture for a school exam, the instructions are to use a 2048x2048 texture maximum.So to do th…
Unwrapping Strangely Shaped Geometry Help
I'm in the middle of unwrapping a model and I'm stuck on trying to figure out how to unwrap a particular part of it. What are some good ways to unwrap this shape?This is how I currently have it unwra…
So i am making a drum mag for the AKM i made a little bit ago and need help. I have it UVed just the way i and know you need to straighten everything you can to prevent aliasing in the maps but when …
UV Non-destructive workflow help
Hey there, I keep running into the same issue in my projects and I am surely doing something wrong so any advice would be appreciated.This is using 3DS Max and creating game-ready assets.I have creat…
3DSMax UV Packing Problem
Hello :)I'm kinda new to UV unwrapping so I'd like to have your help here.So, I unwrapped all my individual pieces, collapsed all the pieces together and applied an UVW unwrap modifier to the collaps…
Problem with UV Layout in Maya
Good evening,I’ve modeled a building in Maya, which is built of hundreds of meshes (walls, windows…). As all the pieces used are the same few, I manually did UVs for each type of mesh, and then trans…
How Should I Approach Texturing a Model Like This?
So I'm trying to get into Unity and as practice I'm modeling, texturing and will eventually animate a Humvee to bring into Unity. My goal is to make this thing so it can drive around and have other m…
Distortion in my UVW Unwrapping - please help
GreetingsI'm totally new to making textures and I encountered problem with my unwrapping. Some parts of my model are distorted (selected area) and I have no clue how to fix it. I'm following tutorial…
3Ds Max UV Unwrapp Disappears after adding smoothing groups to the object !
So, in 3ds max, while uv ing i noticed that one face did not have a smoothing group. So I went to the Editable poly modifier, added a smoothing group to that face, and when I went back to the Unwrap …
Baking artifacts Marmoset / 3DS Max
Hey guys, so recently I have been modeling a weapon, and I've come down to the unwrapping part, however, I'm having an hard time with artifacts that seem to be created because of bad low poly smoothi…
Unreal Engine 4
3d character artist