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[3dsMax][Texturing] Unwrap long rounded shapes

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zippper4 polycounter lvl 4
Hello !

I have a question, i am trying to do a low poly microphone and i was wondering how can i deal with the unwrap of a rounded shape like a microphone net without seeing the seam? Do you have any ideas please ?

Let me show you a photo so it's more clear :
I've been struggling with this for hours i can't see how to do it properly.

Thanks for your help!  :)

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