I modeled a car, retopologized it and now i need to unwrap it, but, I looked at some CGI cars and saw that their textures are extremely detailed like in one image below. So, how can I do the same? I'm not pretty familiar with UV unwrapping and don't know some technics, but I think that it's a one detail unwrapped to it's single tile or it's just a 8k or even 16k texture. Maybe there is another method?
Also, sorry for my English which is not quite good I think
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