Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Hey guys!I'm working on a violin prop. I'm done with the High poly and the low poly so far and made the first attempt on baking it. Here are some screenshots. Any thoughts?
3D Artist looking for work
Hi everyone! My name is Nick and I'm 3D Artist :) I have a deep and confident knowledge of creating game-ready assets. I've worked with many of modern techniques and pipelines of making optimize…
3D Artist ( Hard-Surface/Prop modeling and PBR texturing ) looking for a job
Hello!My name is Károly Rosta, I am a hard-surface/prop and texture artist ( but sometimes I sculpt extinct animals too ).I have ~five years of experience in 3D modeling and ~three years of texturing…
Artstation challenge (props) Critiques for future improvements?
Hello guys, this is the first challenge i did on artstation. I really owe it to the polycount's challenges for paving my road as an artistI didn't want to post this before my final submission, as i d…
Adidas Sobakov 2.0 Originals - Realtime model
Hey guys, completed an art test recently and this was the result, enjoy! Feel free to leave any critiques or feedback.Textured in Substance Painter and rendered in Marmoset Toolbag.Link to Vimeo:&nbs…
[WIP] Prop - Crossbow Revolver
Hello! Trying my hand at some hard surface weapon modeling with an idea that I had. A reverse draw crossbow/revolver combination. I'm imagining some sort of Demon Hunter scenario where you need…
Hard Surface / Environment Artist (Greater LA Area)
Hello there!I'm looking for studio work located in and around the greater Los Angeles area but also more than willing to relocate for opportunities. My areas of expertise fall around the creation of …
[Environment Art] Need mentors/direction and advice
Hi, After working on programming aspects of the game development for years, now I've started to focus more on level design and environment art because I feel more connected with that. I'm starti…
[Released] Retro electronics
Hi. Recently published new asset pack for ue4, Retro electronics.UE4 marketplace: https://unrealengine.com/marketplace/en-US/slug/retro-electronics
Hand Painted Spooky Book - "Necronomicon"
A hard headed attempt at hand painted texturing. The second image is how I' imagine the book would work - the Lovecraftian definition explains it as a means of learning, describing and summoning the …
[UNITY] Kitchen (brazilian style)
Hi everyone! I want to share my first realtime scene rendered in Unity 2018.3. I'm not using HDRP in this project, but I like the result. Any critiques are appreciated. Thank you!
My new prop!!!
Hello, guys, here my last project. A mysterious phone!!if you have some criticism please tell me ;) Detail prop: Texture: two texture set 2k polycount: 5K
(TIMELAPS) 3D Coat - Hard Surface Concept Walkie Talkie
Hey, i made a time laps of me designing a walkie talkie in 3D Coat and thought some of you would want to see. i havent seen many people use 3D coat as a hardsurface design tool even though its probab…
Need assistance with Arnold render settings (tips for Bloom, lighting, PBR rendering)
Hey there! I’ve been meaning to complement my portfolio for a while and I figured that something I was definitely missing was proper renders for all my models. I decided to work on a railgun des…
Fallout 4 Arcade Machine Project - WIP
Evening Ladies and Gents, I've posted only a few things on Polycount but I am prototyping/testing some ideas on some props for Fallout 4 when GECK is available. The first being an Arcade Machine.I ju…
Wildstar Inspo'ed Gun - Need Feedback for Assessment, don't hold back.
Made this gun for an assessment at uni, my research topic was hand painted textures and prop creation. I have the process of making the gun at my website http://drawnbyshelbs.wordpress.com
3D Tricycle WIP
I have been working on this Tricycle for a week or so. I am nearing the end of texturing and would love some critique. :) I have 4K maps and my poly count is around 20K.
alien eggs are reasonably natural..
baked/textured an old project and dropped 'em in ue4. just messing around!
(Gun,Prop) Kar98k Custom (WIP)
Hello this is my first post on Polycount, what do you all think of this? custom Kar98k with scope, bayonet and scope, made in maya, have a nice day.
Far Cry 3 Art Dump
Greg Rassam from Ubisoft Montreal dumped some great art and you need to check it out Check out the rest HERE He also takes a moment to go over the process and a bit of the pipeline so mak…
Unreal Engine 4
3d character artist