Hi folks, i am new here. I was working on a prop, and i've seem to hit a roadblock.
I am trying to create the Nimbus 2000 from the Harry potter series in 3ds max & my plan is to create a high poly so i can bake the details on the broom part.
I have the low poly done, but i got stuck while creating the high poly. This is what i have so far,
![Image: https://us.v-cdn.net/5021068/uploads/editor/jl/rbgnejb73fgd.jpg](https://us.v-cdn.net/5021068/uploads/editor/jl/rbgnejb73fgd.jpg)
i wanted to create the strands for the broom, which according to the ref should look like this,
![Image: https://us.v-cdn.net/5021068/uploads/editor/lt/i6utb0i6mf3c.jpg](https://us.v-cdn.net/5021068/uploads/editor/lt/i6utb0i6mf3c.jpg)
but i am stuck.
Any tips would be tremendously helpful.
And also, what would be the best way to approach this project? how would you tackle it?
I plan on taking it to zbrush (still learning) and then substance painter (i am good pretty good at it).
Thank you, have a great day
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Replies
http://www.scriptspot.com/3ds-max/scripts/spline-fibers
Scriptspot is a great resource for 3ds Max. I searched "wire" to find that one.
@oglu That would give me the best result, no doubt. Thank you
Scripstspot, i'll be sure to check there before asking questions here