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Nimbus 2000

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Hi folks, i am new here. I was working on a prop, and i've seem to hit a roadblock.
I am trying to create the Nimbus 2000 from the Harry potter series in 3ds max & my plan is to create a high poly so i can bake the details on the broom part.
I have the low poly done, but i got stuck while creating the high poly. This is what i have so far,



i wanted to create the strands for the broom, which according to the ref should look like this,



but i am stuck.
Any tips would be tremendously helpful.
And also, what would be the best way to approach this project? how would you tackle it?
I plan on taking it to zbrush (still learning) and then substance painter (i am good pretty good at it).

Thank you, have a great day :)

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