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Author:
Toivo
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3D Art Showcase & Critiques
Medieval House (UE4)
shubham kumar
polycounter lvl 10
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shubham kumar
polycounter lvl 10
Apr 2020
Hello Guys this is work i did for a client , i have used same trim sheets i used in my earlier work .
i hope you guys like it
https://www.artstation.com/artwork/k4kRVA
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Tagged:
environment
Props
Gameart
gamedev
Trimsheet
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frmdbl
polycounter
Apr 2020
Looks good. I'd make some of the wood planks/beams a little skewed/bent not so ideally straight.
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Lokthar
polycounter lvl 7
Apr 2020
Can't wait for the breakdown if there is any
Can we might get a peek of the Master Material that you used in UE4?
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JoG
polycounter lvl 8
Apr 2020
Nice house, congrats waiting for a breakdown and see those trims
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McGreed
polycounter lvl 15
Apr 2020
Looks real good, very curious about what and how you used the mask texture, especially regarding the roof.Like how you use mesh details instead of texture to get it more unique.
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Chase
polycounter lvl 9
Apr 2020
Holy smokes this is fantastic
I as well look forward to seeing how you tackled this
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shubham kumar
polycounter lvl 10
Apr 2020
thank you guys . right now i am swarmed with work i will try to put the breakdown in couple of weeks
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André_SiK
triangle
Apr 2020
Looks good! Congrats
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Can we might get a peek of the Master Material that you used in UE4?