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is this poly count too high ?

Hello, I am making a modular rooftop props pack.
I began by modeling an air duct.

But, I noticed my model counts:
6896 verts / 20.480 edges / 13.576 faces / 13.576 tris (the prop is triangulated)


Is it too much for a prop of this kind ?
I want to use it in Unreal Engine 4.

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