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VinceOrcis
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Discussion List
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Latest Post
Hard Surface / Environment Artist (Greater LA Area)
Hello there!I'm looking for studio work located in and around the greater Los Angeles area but also more than willing to relocate for opportunities. My areas of expertise fall around the creation of …
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Last
DigitalAR0b
Aug 2019
[Environment Art] Need mentors/direction and advice
Hi, After working on programming aspects of the game development for years, now I've started to focus more on level design and environment art because I feel more connected with that. I'm starti…
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Last
shreks7
Jul 2019
[Released] Retro electronics
Hi. Recently published new asset pack for ue4, Retro electronics.UE4 marketplace: https://unrealengine.com/marketplace/en-US/slug/retro-electronics
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RedForest
Jul 2019
Hand Painted Spooky Book - "Necronomicon"
A hard headed attempt at hand painted texturing. The second image is how I' imagine the book would work - the Lovecraftian definition explains it as a means of learning, describing and summoning the …
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MBauer17
Jul 2019
[UNITY] Kitchen (brazilian style)
Hi everyone! I want to share my first realtime scene rendered in Unity 2018.3. I'm not using HDRP in this project, but I like the result. Any critiques are appreciated. Thank you!
5
Last
c3duardo
Jun 2019
My new prop!!!
Hello, guys, here my last project. A mysterious phone!!if you have some criticism please tell me ;) Detail prop: Texture: two texture set 2k polycount: 5K
10
Last
marco_3D_artist
Jun 2019
(TIMELAPS) 3D Coat - Hard Surface Concept Walkie Talkie
Hey, i made a time laps of me designing a walkie talkie in 3D Coat and thought some of you would want to see. i havent seen many people use 3D coat as a hardsurface design tool even though its probab…
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CaneT
Jun 2019
Need assistance with Arnold render settings (tips for Bloom, lighting, PBR rendering)
Hey there! I’ve been meaning to complement my portfolio for a while and I figured that something I was definitely missing was proper renders for all my models. I decided to work on a railgun des…
3
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singhs_apps
Jun 2019
Fallout 4 Arcade Machine Project - WIP
Evening Ladies and Gents, I've posted only a few things on Polycount but I am prototyping/testing some ideas on some props for Fallout 4 when GECK is available. The first being an Arcade Machine.I ju…
6
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Beard3D Bandit
Jan 2016
Wildstar Inspo'ed Gun - Need Feedback for Assessment, don't hold back.
Made this gun for an assessment at uni, my research topic was hand painted textures and prop creation. I have the process of making the gun at my website http://drawnbyshelbs.wordpress.com
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kvttypow
Nov 2015
3D Tricycle WIP
I have been working on this Tricycle for a week or so. I am nearing the end of texturing and would love some critique. :) I have 4K maps and my poly count is around 20K.
1
Last
Bomb_Bear
Nov 2015
alien eggs are reasonably natural..
baked/textured an old project and dropped 'em in ue4. just messing around!
3
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Doomathon
Nov 2015
(Gun,Prop) Kar98k Custom (WIP)
Hello this is my first post on Polycount, what do you all think of this? custom Kar98k with scope, bayonet and scope, made in maya, have a nice day.
0
Last
AdamJKnight_3D
Nov 2015
Far Cry 3 Art Dump
Greg Rassam from Ubisoft Montreal dumped some great art and you need to check it out Check out the rest HERE He also takes a moment to go over the process and a bit of the pipeline so mak…
9
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steppan
Jan 2013
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