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Author:
Toivo
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3D Art Showcase & Critiques
[WIP] LA PIRATE DES CANARIS
GUYPHILL
polycounter lvl 10
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GUYPHILL
polycounter lvl 10
Apr 2020
The treasure chest
For a personal project - LA PIRATE DES CANARIS.
*Game Asset: 4.5K tri
*Highpoly modeling and low poly modeling made in Maya
*Texture and render made in Substance Painter
Responsible for all aspects
www.doua.art
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Props
#3dmodel
gameassets
madewithsubstance
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GUYPHILL
polycounter lvl 10
Apr 2020
Gabriella Saddle
High poly modeling is being done in Autodesk Maya. Feel free to critique everything I post. Thank you!
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GUYPHILL
polycounter lvl 10
Apr 2020
Work in progress.
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GUYPHILL
polycounter lvl 10
Apr 2020
Work in progress.
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GUYPHILL
polycounter lvl 10
Apr 2020
Work in progress
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GUYPHILL
polycounter lvl 10
Apr 2020
I think the high poly is good enough.
There are more details to add, but I will save them for Substance Painter when I do the texturing for the game engine asset.
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GUYPHILL
polycounter lvl 10
Apr 2020
I felt like the ax needed some upgrade to stand out a bit, so I went back to Maya to add some polys.
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GUYPHILL
polycounter lvl 10
Apr 2020
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GUYPHILL
polycounter lvl 10
May 2020
Gabriela AX
*Game Asset:
1.3K tri
*Highpoly modeling and low poly modeling made in
Maya
*Texture and render made in
Substance Painter
Responsible for all aspects
https://doua.art/projects/3o6zWB
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High poly modeling is being done in Autodesk Maya. Feel free to critique everything I post. Thank you!
Gabriela AX
*Game Asset: 1.3K tri
*Highpoly modeling and low poly modeling made in Maya
*Texture and render made in Substance Painter
Responsible for all aspects
https://doua.art/projects/3o6zWB