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FrankPolygon
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Discussion List
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Latest Post
[Online RPG Fantasy Project] Searching for Interested Hand-Painted 3D Artists.
Introduction about the gameMagenda is a 3rd person Online RPG, which will take place in an unexplored world full of adventures, quests and uncharted parts. You will have the ability to select between…
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Noshrac
Dec 2015
Zbrush Normal Map issue - Blender
Hi, I finished making a texture and normal map in Zbrush, then I put them on my model in Blender. I thought it looked fine until I noticed the shadow on his back wasn't smooth, and it was split.…
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GemJello
Dec 2015
Blender Rig wrist twist problem.
Hello, a Maya rigger here, been struggling recently with rigging in Blender. been having problems trying to set up a wrist twist with a single bone for a game rig, the current set up I have is with i…
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Frankie
Dec 2015
Mecanim questions, clips not updating
I'm trying to use mecanim and the generic animation setting to import animations. The problem is I seem to easily break something and the animation clips on the asset refuse to update, that is they n…
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Frankie
Nov 2015
How to have 2 Vertex colours in one Cycles material ?
Is it in combination of the Vertex Groups or Vertex Colours, and the Attribute node maybe? This is what it should look like:Thanks a bunch guys DPC
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Prime8
Nov 2015
Blender Export morph Animation to Unity but...
Hi! the last week checking the last update of blender, i can see you can export Shape Keys animation, When i create my animations on blender, i always split it in actions, so i can get different clip…
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jesaro
Nov 2015
Some Artifacts
Hey,I created a new Thread on the Allegorithmic Forum but noone answered me :/I have a problem with the UV maps, it shows everytime the cutlines on the 3D model like on the 2. picture.And now I fight…
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Merlinh008
Nov 2015
Blender - How to offset UVs?
Unwrapping with Smart UV Project gives me nice packed UVs. However, I find better results for Texture Painting when there's a few pixels around each island.Unfortunately doing this manually for dozen…
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Madison Aya
Nov 2015
Salt shaker
This is a project I did a while back. Inspired by Jan Svankmajer I made a salt shaker that jumps around. Might have made the animation a little too slow but tell me what you think :) All criticism we…
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Bucknell
Nov 2015
Material ball RT + setup Marmo & Substance Painter
Hello everyone,I put in a free download real-time material ball.With a complete set-up in substance Painter so you can quickly and easily create your materials.I also offers a full set-up in Marmoset…
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Poinball
Nov 2015
[Alt Helmet] - Volt - Vronti Helm
Well, I've started a helm. We'll see how good it looks by the end of the contest.I've just about finished the low-poly model, seen here next to the standard volt helmet. I've gone for a sort of sleek…
4
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Skeletonbane
Nov 2015
Modelling a hand grenade
So I wanted to model a hand grenade by following a tutorial, and here is what i have. So far id say it is a good result except I have some issues with the top of the grenadehttps://www.facebook.…
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PaulEvans92
Nov 2015
Aged Tools Pack
Hi, my first pack for Unreal Engine Marketplace has been released this week! :smiley: https://www.unrealengine.com/marketplace/aged-tools-pack 20 tools you can find in households/farms, great to…
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mikolajspy
Nov 2015
Blender shader help for a character
Hey everyone, I'm not a 100% sure this is the right location for this, if its not I'll move it asap!I'm working on a simple fanart of Turing from Read Only Memories https://s3.amazonaws.com/ksr/…
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ConnorSims
Oct 2015
Fanta & 7up tank concept
Hello polycount users,I have been practicing my 3D skills and concept thinking and i just wanted to know what you all thought about it.This is a concept i made about fanta and 7up themed tanks.These …
0
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Olivierus
Oct 2015
Blender 2.59 has been released
Blender continues it's march of updates through tiny little version number updates. This one is only one hundredth of a unit forward; 2.59. But luckily they still manage to get quite a bit in there…
9
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artsymptom
Aug 2011
Blender 2.55 and 2.56 released
In a burst of year end productivity, Blender 2.55 was released to the general public with 400+ bug fixes last night. Two hours later, Blender 2.56 was released with at least one new bug fix. I'm no…
4
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AsaNYC
Jan 2011
New Blending options
Blender 2.54 or maybe 2.55 has been released to the public for their general use and fondling. There has been a ton of new features as always, but your own use and mileage is going to vary. Hit the…
3
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metalliandy
Nov 2010
Friday Re-Cap
It's that time of the week again, folks. Think of it like an end-of-school test... you've been looking through the forums for all the best stuff during the week, and now you can tally up your result…
7
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r_fletch_r
Aug 2010
Blender 2.53 is released
Blender has a new Beta out, bringing it up to version 2.53. I was going to try to give you a breakdown on the important bits, but as you can see here, they have changes across the board in the tool;…
6
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empeck
Jul 2010
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