Blender Export morph Animation to Unity but...

polycounter lvl 6
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jesaro polycounter lvl 6
Hi! the last week checking the last update of blender, i can see you can export Shape Keys animation, When i create my animations on blender, i always split it in actions, so i can get different clips on Unity, but when you export the Shape Keys animation, you have a weird setting clips, so, somebody knows how you can export a shape keys split in actions... i know the solution is back to the old method split the clips by myself, but i want to know if somebody know this issue. 

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