Hi! This is my first time posting here so I'm sorry if I've missed some rules.
I remade the Mateba from Ghost in the Shell (the gun that Togusa uses) using Blender and Substance Painter. I stuck some gibberish on the front of the barrel to take up some space.
3.1k verts with a 2k texture.
Let me know what you think! I'll be floating on this model for I while because I want to improve it. I think it feels kinda blank.
Also I'm not sure where the best place to share my work is. Is here (as in PolyCount) the best place?
![Image: https://us.v-cdn.net/5021068/uploads/editor/fi/c59zuajbdsop.jpg](https://us.v-cdn.net/5021068/uploads/editor/fi/c59zuajbdsop.jpg)
(Above) Asset in Unity.
![Image: https://us.v-cdn.net/5021068/uploads/editor/53/zj65op2x97ik.jpg](https://us.v-cdn.net/5021068/uploads/editor/53/zj65op2x97ik.jpg)
(Above and below) Asset rendered in IRay.
![Image: https://us.v-cdn.net/5021068/uploads/editor/kz/4h0g3hksdl2k.jpg](https://us.v-cdn.net/5021068/uploads/editor/kz/4h0g3hksdl2k.jpg)