Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
[WIP] The Castle of Chaumont
Hey guys! I'm trying to push forward my polishing skills with this medieval castle. I'd like your input on lighting, mood and the castle's models and textures if you don't mind. I'd also love it…
Oct 8 2021
[Finished] Mount & Blade: Bannerlord - Shokuho Blacksmith Props
I figured since it was the first of the month I could finally share some of the work I did for the Shokuho Mod for Mount & Blade. I took on the task of creating some props for the Blacksmithing s…
Jun 6 2021
May 25 2021
Hi ! I'm working on an Halberd based on a reference. I did four final shots and I need feedback on my materials, lightning, rendering ! Please <3 !This my main Reference ! THANK YOU ! <3
Apr 24 2021
[WIP] Large scale medieval castle environment
Hi guys!I would like to share with you my work on a large scale medieval environment on unreal and get some feedback if possible from you to help me move forward on this one.Here are the last two scr…
Apr 20 2021
[Paid] Environment Designer / Set Dresser for Medieval 1st Person Survival Horror
Babble Tower Games is seeking several passionate environment designers / set dressers for a 1st Person survival horror game. This role involves working with the Game Designer and Art Director to buil…
Apr 15 2021
Medieval Merchant - Fable Concept [Student Project]
Hey, this is my first post on here.Just completed my first sculpted model for a uni project. Task was to create a realistic character that would fit into the Fable universe.At the moment it is just a…
Some of my works that I did at different times.
Character Art Course - make your real-time character with next-gen workflows!
Hey there! I wanted to share something with you guys.I made a course for Character artists on intermediate level where I’m showing my full character pipeline for Body and head using Scanned textures …
[Environment] [WIP] Tavern Interior, UE4
Hey All, Wanted to share what I'm currently working on. Up until now I've just been creating individual pieces from concepts found online.I'ts been my goal to find an entry level prop environmen…
Medieval Cutlery Set
My first asset pack for the Unreal Marketplace: Medieval Cutlery https://unrealengine.com/marketplace/en-US/product/medieval-cutlery-set - Including: 35 high quality, game ready assets with 4k t…
[UE4] Scribe's Table
Current Progress:________________________________________________________________________________________________________________________________________________Howdy poly-extruders !I'm doing a chee…
[REV-SHARE] Artists for Dark Medieval Fantasy 3D Action RPG
I'm looking for Artists and Developers to work on a demo for a Dark High Fantasy Medieval Action RPG.Teleria is a world divided. It is literally split into four realms by arcane rivers, which the Dru…
[WIP][Environment] Mead hall
Hi everyone. I started working on the vikings scene. I'd like to recieve some feedbacks.The main ref. It's Mead hall from Vikings tv show.
Medieval Blacksmiths - Looking for Crit!
Hi guys! Currently working on a medieval environment for a university assignment, due the 25th. At a point where additions feel like they make no impact so was wondering if anyone can point me in the…
Bar Mace - medieval blunt weapon
Hello everyone!, I want to share my first weapon asset for games and i would like to ask for critique, specially in the textures because i feel it's not good enough, but i dont see very clear how to …
Stylized Viking Tavern Diorama
For the turntable checkout my Artstation: https://www.artstation.com/artwork/L2zLAv. Id love to hear your feedback.
Holy Knight (WIP)
This is a project that I'm currently working on for my portfolio. I'd appreciate any sort of feedback in order to help push this model even further. I'm taking this through the entire pipeline.
[Finished] Winter Evening Medieval Environment
I recently finished my 3D environment in Unreal Engine that is based on Vladimir Manyukhin's "Winter Evening" concept. You can view both the concept and the environment on Artstation. Any commen…
Lady of the Lake: Sculpture
Hey everyone,I started this character for the Artstation King Arthur challenge and have continued working on it in my spare time. Just finished up UVs so I'm calling the sculpture part 'done'. Materi…
[Unity] Hornwall Castle
Hi there ! Usualy I always base my environments on a lot of references and inspirations, but this time I felt stunned by a concept art of Santa Norvaisaite : https://www.artstation.com/artwork/xz9m0X…
Opinions On Medieval House Roof (Work in progress)
I spent a whole day to day blocking out and modeling the roof for my medieval house. What do you think about it in term of proportion? In general, how is it looking to you?
Tristan's Banner - Legend of king Arthur
A cultured knight, skilled falconer and musician, fell prey to a woman whose love should not have been held. Struck down while playing the harp for that very same lady.'Nor why I kissed her soon and …
Sir Mordredus - The Legend of King Arthur - Game Character Art (real-time).
I'd like to share my entry for the Artstation contest - The Legend of King Arthur - Game Character Art (real-time).More images and process on my Artstation submission.
Vale of False Lovers
Finished this up in time for a completed submission. Wanted to post it here as I intend to clean up and optimize the scene in the coming month or so. So open invitation if anyone would like breakdown…
Sir Percival - The Legend Of King Arthur
My Submisson for the "Legend of king Arthur - Game Character Art (real-time) Artstation ChallangeWould be cool to head what you guys have to say about itCheers!
WIP - Merlin's Castle - The legend of King Arthur Challenge
Hi everyone here is my progress so far for this scene, I've been focusing mostly on the interior shots and there's only a little bit less than 2 weeks left to finish, hopefully there is enough time t…
[WIP] How to make my scene more realistic ?
Hello everyone,It is the first time that I post on polycount for critique. I am doing this project since last week and I very like the. I feel right now that my project has a stylize look and I would…
3D Character - Templar Knight - Critique & Retopology
Hello Forum! Here is my Textured Templar Knight, Low Poly Male made in Maya 3D then exported to Zbrush for Anatomy Detail + Armor/clothing. Hard Surface Models made in Maya 3D)Helmet, Knee Pads).&nbs…
This is a uni project that I am currently doing, I've only got a basic mockup so far with no textures and plenty of problems but I shall be working on this to completion for the next few weeks. I wou…
Medieval Tavern (Unreal 4)
Hey everyone, I just finished making this medieval tavern. It would mean a lot if you could give me some feedback, I'm always looking to improve myself.thanks in advance,Bram
Unreal Engine 4
3d character artist