I would like to share with you my work on a large scale medieval environment on unreal and get some feedback if possible from you to help me move forward on this one.
Here are the last two screens I took, they are the most recent.
I also have some old screenshots to have a better idea of what I'm looking to do in terms of scale
https://www.artstation.com/metiviersamuel/blog/VYVb/medieval-castle-and-village-wipand for the most courageous among you a flythrough of the whole scene available at this link
https://www.youtube.com/watch?v=1oxTGK6TUOgThanks for your time and I hope to have some feedback or comment to improving this work, have a good days guys !
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I going to work on all arch module to add geo for breaking the flat surfaces thanks man !
After that I will work on these placeholder grass.