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hasgan
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High Poly
High Poly
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Latest Post
Substance Painter - Cage not working correctly?
Hi,I'm trying to bake my high poly on my low poly by using cage, because some details are just skewed when I try to without it.Everything should be alright and work, atleast in Blender it does, but w…
2
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nickholl
Dec 8 2024
High to low baking issues, help would be much appreciated
Hi, i'm currently following Eugene Petrov's game ready pistol tutorial and it has been going pretty smoothly up until this point where i have so much of this issue where once I bake the high to low t…
4
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feint
Jul 25 2024
Inflating high poly before baking normal map
Hi everybody, I wanted to discuss and ask advice regarding a part of the high to low poly pipeline. My mentor told me that, as a last step before baking the normal map from my high poly to low poly, …
19
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Raphael_Bouch
Jun 29 2024
Marmoset Consistently Crashes While Baking Objects with High Tris Count
Marmoset Toolbag 4 crashes while baking at around 40-50mil tris for me (split among 120 high objects). Anything below that and it doesn't crash, but when I bake with objects that are more than approx…
6
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Sidney Eliot
Mar 29 2024
Old house model from old plans
Found some really cool old house plans from the 1880s (Australia) and had a hack at modelling one. Everything modelled from scratch (except the grass and plants). Some test renders so far (Arnold is …
0
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hipoly27
Oct 2023
W.I.P. Masamune-FFX
[{"insert":{"embed-external":{"data":{"url":"https:\/\/us.v-cdn.net\/5021068\/uploads\/L1MZ04EJSBWP\/masamune-reddit-1.png","name":"Masamune_REDDIT_1.png","type":"image\/png","size":658978,"width":19…
2
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GiangoMM
Oct 2022
(Feedback wanted) - Batman Sculpt WIP
[{"insert":"WIP renders of the Batman model I am working on.\n"},{"attributes":{"bold":true},"insert":"Hey guys, here are some renders of my latest project. I am looking for some critique and feedbac…
6
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pistachio
Sep 2022
Slow at loading models...?
[{"insert":"Hi\nJust a quick question: is it perfectly normal that Marmoset Toolbag takes ages to load up the models for baking? It takes quite a while for me with a high poly, even one that's around…
7
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DustyShinigami
Jan 2022
FBX not importing into 3ds Max correctly
[{"insert":"Hi\nI'm having some issues in"},{"attributes":{"bold":true},"insert":" 3ds Max"},{"insert":" at the moment, really not sure what it is because this has never happened before.\nI modelled …
4
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pior
Dec 2021
[UE4] Stick with landscape/landmass or convert to fbx?
So I was playing about with landmass and the previous landscape tools and blocked out a scene. Now me being absolutely confused about unreal's landscape plethora of numbers and resolutions, I have en…
4
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tester1225
Dec 2021
Getting weird edges when adding quad chamfer and turbosmooth on gasoline pump model
This model getting weird when adding turbosmooth and quad chamfer, we know n-gons and triangulated models can be a problem when we trying to smooth, is there any way to fix this? or do I need to crea…
5
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Sayooj_js
Sep 2021
xNormal Baking Problem
I've encountered a weird problem I've not had in my previous bakes with using xNormal. Trying to bake a simple base colour texture, it's now coming out red. Looking through older threads on here, the…
2
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DustyShinigami
Jul 2021
2016 Yamaha XSR700 | High poly model [UPDATED]
Here are the updated renders of my XSR700 high poly model.
8
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Aizen
Jun 2021
UV software for mesh with millions of hard surface polygons
Hi All,I`m wanting to uv a few cad environment models for a tech test so will be using upto 20-30million polygons, the idea is to show off tech i`m not wanting to reduce the poycount. So i`m looking …
2
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zbrush_newbie
Nov 2020
Charlton Light Machine Gun Conversion (WIP)
This is a model I've been working on for a little bit. Started with a stock Lee Enfield which I have since finished, so now it is onto the full auto conversion.Interesting gun, with some interesting …
0
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An_Unclean_Hippy
Oct 2020
uvs and retopology in high poly models?
Hello, soo I´m starting a project but I have run into an issue that I do not know how to resolve. I want to make a scene in the kitchen with fruit and things like that and I´m looking to make somethi…
2
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wandering_snail
Sep 2020
[WIP] Kingpin Blaster Pistol from Star Wars: The Old Republic
Greetings everyone. I've finally decided to try and go towards the game industry, for now as generalist. I think that for my portfolio, knowledge about the process of creating weapo…
1
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Creepezel
Jul 2020
is this poly count too high ?
Hello, I am making a modular rooftop props pack.I began by modeling an air duct.But, I noticed my model counts:6896 verts / 20.480 edges / 13.576 faces / 13.576 tris (the prop is triangulated)Is…
2
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Arthur_Nicaise
Jul 2020
[Finished] Waiting for Horse and Carriage - Realtime Character
Happy to finally post some of the stuff I have been working on during my time under Georgian Avasilcutei's mentorship. Aside from working on anatomy and likeness sculpting I have been pushing forward…
15
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RabidRabit
Jun 2020
How to bake this complex geometry - later to be simulated as cloth inside UE
Hi, fellows! I was locked out of my previous account so I had to start fresh with this one.I was wondering if anyone can suggest me a way to create a lowpoly mesh for the cape of the character I…
1
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Eric Chadwick
May 2020
3ds Max Hard Surface High poly model problems with hard and smooth surfaces
Hello Guys,I am working on my hard surface model with the work flow of quad chamfer and Turbo smooth and I noticed that one of the edges even though it is set as a hard edge after the turbo smo…
3
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Sofia27
Apr 2020
Exporting high poly models
Any tips on exporting high polly models from zbrush? I always end up getting stuck on this part of my workslow. I just cant export my high poly models for baking. Anything over 20 million points crah…
10
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kanga
Mar 2020
[WIP] Comet Rider character high res sculpt
For my final term at Think Tank, I'm doing 3 characters in 12-14 weeks under the mentorship of Roderick Weise, Senior Character Artist at Bungie. This is the first of three. High res sculpt WIP below…
0
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andreasav
Feb 2020
Audi Quattro 1980/81
I am currently working in Maya to create a high poly recreation of an Audi Quattro, and need some help when it comes to practicing good workflow. I have collected references, found a blueprint, and b…
34
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RobertDoman
Dec 2019
Looking for critique on a gun model I'm working on
Hello first time posting on polycount and hoping i can get some feedback on a model im working on,Here is the concept art of the gun i am modeling. Concept are was done by Carlos BalassuHere is my pr…
5
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Le_goobs
Nov 2019
Female Knight
I'm calling it a day on this one now. Gave her different hair but I think overall the character matches the concept quite well. Current personal project I'm working on when I can. It's based on the a…
9
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AlexanderLawrence
Oct 2019
WIP-Violin
Hey guys!I'm working on a violin prop. I'm done with the High poly and the low poly so far and made the first attempt on baking it. Here are some screenshots. Any thoughts?
4
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benjoe
Oct 2019
3ds Max hard surface workflow
Hi community,Im using the QuadChamfer/Turbosmooth workflow in 3ds Max and im having troubles with hard edges next to curby surfaces.
5
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Gaston8842
Oct 2019
HIGH-RESOLUTION 3D ARTIST (CHARACTER MODELER) - GAMELOFT MONTREAL
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? You’ve fo…
0
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Gameloft-Mtl
Dec 2015
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