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Substance Painter - Cage not working correctly?

Alander787
polycounter lvl 3
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Alander787 polycounter lvl 3
Hi,

I'm trying to bake my high poly on my low poly by using cage, because some details are just skewed when I try to without it.
Everything should be alright and work, atleast in Blender it does, but when I try to use my cage in Substance Painter, the bake is totally messed up.

It bakes like this:



However it should look like this:



I would be pretty okey with this, but there are still some errors that I managed to solve by using cage in Blender.
They look like this:

I tried to search first, but I found nothing helpful.

Replies

  • Blaizer
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    Blaizer interpolator
    It looks like vertex index doesn't match. Blender has serious issues exporting.

    Try a workaround using a simple mesh like a cylinder with bevels. Use a cage, repeat the steps, and try to isolate the problem. It could be an importing/exporting issue.
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