Translucency see through artefacts when on same mesh...
Hi everyone, I know it's already been asked a few month ago but I'm new to UE4 and trying to figure out something with translucent materials before I get further on texturing (please consider this is…
Jan 17 2020
[3ds max] locking and/or constraining vertices for make planar tool
I'm modeling a rather simple but "straight" shape but i ran into a tiny issue where if i wanted to make a face planar at an odd angle it becomes a bit wobbly since all the vertices move in random dir…
Jan 8 2020
Best Practice for Multiple Materials? Materials Functions or Element Slots?
Im making a building that's going to be using multiple materials, concrete for the ground, metal for the door handles, wood for the walls etc. What is the best and most optimized approach to do …
Art steps you hate in your Pipeline.
Hey Artists,I'm interested what do you don't like in your asset pipeline and wish to made easier or be replaced by a automated system or tool.So hit me up with your hate. ;)Why tho?I wanna make …
LATEST: After spending 2 months on creating 2 sets of floor tiles, and for other various reasons: I got burned out and it made me put my small scene project on hold. Thus I went back to my roots: doi…
Choppy Maya Playback
Hey guys,I have a Maya technical question I was hoping someone might know the answer on how to fix it. I'm currently trying to work on my animation and the playback speed in the shot window is super …
Blender shader help for a character
Hey everyone, I'm not a 100% sure this is the right location for this, if its not I'll move it asap!I'm working on a simple fanart of Turing from Read Only Memories https://s3.amazonaws.com/ksr/…
The Technical Talk forum is expanding here at Polycount. We're adding 2 new sub-forums based around our 2 most popular engines of topic: The Unreal Development Kit and Crytek Sandbox. Click on throu…
Unreal Engine 4