I'm currently using mask's generated in World Creator for my terrain, problem is they don't hold up for close up shots, even at 8k. how can I get around this, are there some techniques environment artists use that i can implement? any help is appreciated.
![Image: https://us.v-cdn.net/5021068/uploads/editor/tw/cs7dvyk87hrl.png](https://us.v-cdn.net/5021068/uploads/editor/tw/cs7dvyk87hrl.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/76/r3spke2sg9ud.png](https://us.v-cdn.net/5021068/uploads/editor/76/r3spke2sg9ud.png)
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