Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Kratos FanArt (Overwatch Stylized)
Hey Polycount,I got so much great feedback on my last couple characters so I want to continue these posts since I really learned about 100x faster here so seriously thank you to this community of art…
CLOSED (PAID) Hiring a 3D Character Artist for an upcoming Fighting Game CLOSED
Hello! We are looking for a 3D character artist for our upcoming game. We have a set budget and deadline is one week for 1 character you will also be paid per week . We will need 16 characters in tot…
[WIP] Day Man - Early progress
Alright, one character for portfolio done, time to work on another. Wanted to show you some progress on character i've began creating, it's based on this concept ->>> https://www.artstation.…
[WIP] ShadowKeep Scarlet Hive Titan Armor fan art
Latest piece I'm working on for fun in my spare time. I'm a big destiny fan and I was actually kind of bummed they never made a red hive armor set for the shadowkeep expansion, so after stumbling upo…
New here! WIP of character for my game.
Hello! I've been lurking for a while, and finaly decided to make an account.I've decided to show a WIP of a character i'm making for a game i'm making with a friend.Doing it on Blender. No Sculpting,…
Here is my latest personal project! I had a lot of fun with it! Hope you like it! :)
Brian "Panda" Choi
3d artist looking for work
Hello! My name is Boris. I`am props and character 3d artistSoftware: Substance painter, Zbrush, BlenderMy skills:-High and low poly modeling-Sculpting-Maps baking-Texturing-UV unwrappingPortfolio:&nb…
I have made this character for Art Heroes Stylized Characters Course. This character is based on the concept of Sergi BrosaThanks to Marlon R. Nunez for the feedback.I hope you like it!
[PAID] 3D Character artist needed
HelloA 3d character artist is needed for an animated story. The model should be textured and ready to be rigged. The assets should be usable in blender, unity, and unreal. Applicants should be h…
Seek Advice for Female Body Sculpting
Hi everyone! I hope you all keep making art at home. I'm learning digital sculpting and this is my recent new female sculpture in blender. I would appreciate your critics and advice. Any tip is welco…
(Closed) Looking for 3D Character Artist
(Paid/ Freelance)Hi, I'm looking for A skill Character Artist to be able to make modular stylized characters for game project in Ue4. I'm going for a Overwatch or Dauntless look. You can contact…
A Question on Rigging Coats
I am remaking a staple character of my creation that wears a long coat. I have a question regarding how one rigs such a long coat. What I normally do is to make the lower coat a separate part and sim…
The Fisher - REAL TIME CHARACTER
Hello everyone,This is my latest 3D real time Character, rendered in Marmoset Toolbag,https://www.artstation.com/artwork/qAxZWyhope you like it and feedback is very welcome :) Thank you!
Purple - Female Base Mesh
Hello everyone!I Hope you're doing well in this insane 2020, pretty busy times are ahead.For this time I want to share the coming soon base mesh I will upload on the Marketplace soon. In the first mo…
Create from polypaint texture is pixelated
Does anyone know why my polypaint texture is pixelated when I press "New from Polypaint" in Zbrush? I Projected the polypaint information from a higher resolution model I polypainted on and used this…
Basic Head Anatomy study feedback wanted
Stepped for a more generic head and gosh i really do see how lacking my anatomy is, the chin and eyes i just cant quit kick into gear here. Im also struggling to understand how to translate one gener…
Anatomy Study Feedback.
Doing more focused anatomy studies to try improve. Any feedback welcome!
Just finished a 3D Creature Design and Im looking for feedback on what you guys think. This character was sculpted and textured in Brush and rendered using Maya.
Junior 3D Character Artist Looking for Full-Time Work
I am a Junior 3D Character Artist looking for Full-Time Work, I have yet to have any professional experience, but I wish to pursue my goals of entering the video game or film industry. My work is bes…
[WIP] 3D Rendition of RD-10 from Giorgio Baroni
Hello! Student project here, looking for some criticism on my progress. I'll try to update here as I go, and hopefully improve as well :bleep_bloop: The goal here is to create a game-ready character …
How is his Substance Painter not slowing down with all the Hair Cards he has?
How is his Substance Painter not slowing down with all the Hair Cards he has? Does he just have a monster PC, Few Hair Cards or is he tweaking the settings?https://www.youtube.com/watch?v=6xBMcnx2Kkk
How to Properly Present 3D Characters in your Portfolio
I am new here and my portfolio is terrible and I am in the process of overhauling it, I focus on 3D Character Art and so far I am in the process of making better characters. What I wish to know is ho…
Hi everyone,The end of the year 2019 was really rough for me, I had this incredible opportunity to work with Cerberus Art's company (https://www.facebook.com/art.cerberus), while I was moving in the …
Number 014 (Realtime PBR)
Hi guys, Here is 1 of character in my personal project. I did sculpt high poly long times ago but just came back to finish Low poly, UVs, Texture, Rig and Pose him.Here are some of his info and …
Brian "Panda" Choi
Street Fighter Inspired 3D Character
Hello everyone! New here, my friend recently introduced me to polycount to help improve my works. So here I go!This character was created for a school assignment (over 15 weeks with other assignments…
Unreal Engine 4
3d character artist