Hello! Student project here, looking for some criticism on my progress. I'll try to update here as I go, and hopefully improve as well
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The goal here is to create a game-ready character off the chosen concept.
The concept is from artist Giorgio Baroni who I found on Arstation
https://www.artstation.com/artwork/b1weo RD-10 was part of his submission (and 1st place winner) of the "Beaneath The Waves" Character/Creature Design contest held in late 2017
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With all that said! Here is my progress so far:
Asset List/Call Outs:
There is no original concept for the back side (what I assume is the propulsion mechanism?)
So taking inspuration from other artist's renditions (
https://www.artstation.com/artwork/l2KNa,
https://www.artstation.com/artwork/L2vOAP, &
https://www.artstation.com/artwork/ZvVyG) I came up with a mental picture of what I want it to look like.
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Next
step is to list out the “assets” or portions of the project. This will help me
break the project up into sections to focus on.
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The
callout sheet will help me match the materials as best as I can
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Replies
Ive begun on my basic modeling. I’ll be using the ZBrush male model to start as my base, which saves me time I can later use to add more detail.
Any thoughts or criticisms are welcome!
These are just base shapes that will get added detail later.
Some numbers of before the re-top.
After a nice UV sesh.
Final numbers look like this. Pretty content with them.