We are looking for a character rigger that can fully rig characters in Blender.
The rigger would take an already created, complete rig and transfer it onto other characters that share the same body base.
We would also need the rigger to rig each of the character's hair meshes and setup a system for proxy collision for the hair based on
the setup used on the main model.
Below is a snapshot of the rig that will need to be applied to other characters that share the same body type as this character.