Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
How to unwrap a VERY HIGH-POLY ONLY model in Maya 2020? Help me please, I wanna die...
Hi, everyone! I hope you are doing well! I have an issue with my graduation project. So I decided to model a mech that is very high detailed and complex, so I modeled each piece of it separately and …
Aug 5 2020
How do you actually texture a high poly model?
Hi everyone. The short version of my question is: "How does one go about texturing a high poly mesh properly?". Google only returns results related to backing details on to a low poly, but almost not…
May 1 2020
UV Non-destructive workflow help
Hey there, I keep running into the same issue in my projects and I am surely doing something wrong so any advice would be appreciated.This is using 3DS Max and creating game-ready assets.I have creat…
Mar 11 2020
Best way to unwrap islands - The U+U unwrap?
Hey, so we have been trying some things when asking ourselves which would be the best way to unwrap simple shapes.I had stretching issues when making large islands and the criteria are those: (Yes th…
Jan 27 2020
PolyravenUV - UV script for maya
Hello everybody, a few days ago I've released my script for MAYA, which helps me a lot when creating UVs. I thought somebody else might find it useful as well.It can help with packing for UDIMs, can …
serious 3ds max uvm glitch. need help
So I have my model inside substance painter and have gotten a weird glitch in the mesh which i found to be caused by my UV map but i cant fix it. 3Ds Max wont let me...Max seems to think that those e…
3ds Max Bitmap fit not scaling correctly
Well as the tittle implies, for some reason in my 3d max bitmap fit in the uvw Map modifier is not scaling correctly :/ don't really know why...Here's the blueprints and a screenshot of the problem :
Any book recommendations for understanding UV Unwrapping in Maya?
I've watched a lot of Gnomon tutorials on different topics (modeling, texturing etc.) but the understanding you get from books is simply irreplaceable. I read this book not long ago "The Pushing Poin…
Unreal Engine 4
3d character artist