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Technical Talk
3ds Max Bitmap fit not scaling correctly
SimãoSilva
polycounter lvl 8
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SimãoSilva
polycounter lvl 8
Aug 2019
Well as the tittle implies, for some reason in my 3d max bitmap fit in the uvw Map modifier is not scaling correctly
don't really know why...
Here's the blueprints and a screenshot of the problem :
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Texturing
3ds max cloth
unwrap
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musashidan
high dynamic range
Aug 2019
Did you create the plane the same dimensions as the image res?
For instance, the image is 1048x768 pixels. Create a plane 1048x768cm and it will align perfectly. Then just scale the plane to match the scene.
There are also numerous free scripts for blueprint setup on Scriptspot. I use Noobyzors BP creator.
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SimãoSilva
polycounter lvl 8
Aug 2019
Yeah that was it ! long time away from modeling totally forgot i did that !
thank you musashidan !
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For instance, the image is 1048x768 pixels. Create a plane 1048x768cm and it will align perfectly. Then just scale the plane to match the scene.
There are also numerous free scripts for blueprint setup on Scriptspot. I use Noobyzors BP creator.
thank you musashidan !