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velja_bvath
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hardsurface
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4.N.4.N.S.1- Statue
[{"insert":{"embed-external":{"data":{"url":"https:\/\/us.v-cdn.net\/5021068\/uploads\/XVMZ2YCF2ER7\/ricardoandreis-4n4ns1-render-01.jpg","name":"RicardoAndreis_4N4NS1_Render_01.jpg","type":"image\/j…
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Kodawg
6:15AM
F1 2022
[{"insert":{"embed-external":{"data":{"url":"https:\/\/us.v-cdn.net\/5021068\/uploads\/QI3SXSM276JI\/f1-front.jpg","name":"F1 Front.jpg","type":"image\/jpeg","size":80271,"width":1463,"height":709,"d…
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CgManuil
Jul 15 2022
Celestial Flight
[{"insert":"Here is a character I've finished working on during my personal time\n"},{"insert":{"embed-external":{"data":{"url":"https:\/\/us.v-cdn.net\/5021068\/uploads\/D18PPJ0IJ45Z\/basicmidshot.j…
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rhleeet
Jun 20 2022
[WIP] Genshin Impact - Ruin Serpent
[{"insert":{"embed-external":{"data":{"url":"https:\/\/us.v-cdn.net\/5021068\/uploads\/EWRL0LMRB58X\/image.png","name":"image.png","type":"image\/png","size":1965820,"width":2560,"height":1080,"displ…
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MakotoKacun
May 12 2022
How to lower poly count around edges of this object?
[{"insert":"I'm trying to make a shape like this:\n"},{"insert":{"embed-external":{"data":{"url":"https:\/\/us.v-cdn.net\/5021068\/uploads\/5PYBTD515LAY\/download-2819-29.png","name":"download (19).p…
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Fabi_G
Apr 7 2022
[WIP] A scope a day keeps the optometrist away.
[{"insert":"Wanted to sharpen my modelling and hard surface skills so decided to make 1 weapon scope every day for 7 days and then create low poly versions for game assets!\nTrying to make the high p…
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SimãoSilva
Mar 29 2022
WIP AR15 Rifle
[{"insert":"Hey Polycount, \n\nhere is an AR15 Rifle I am currently working on to improve my Hardsurface skills. I just rendered the current version and it would be great to get your feedback on the …
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Seal40k
Mar 27 2022
Warhammer Inspired Mech - Hardsurface Project
[{"insert":"Hi all, this is a project I'm working on at university. It's my first full hardsurface project, being a character artist traditionally. Any critiques and feedback welcome.\n"},{"insert":{…
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Brian "Panda" Choi
Mar 25 2022
3D Artist: Hard surface and Environment Art available for work
[{"insert":"Hello\nMy name is Simon. I am a Digital Arts and Entertainment, Major Game Graphics Production Alumni (Howest University of Applied Sciences, Belgium) looking for 3D Artist role. \nI am …
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Zero1s
Jan 26 2022
VIntage Sewing Machine Blender/Hardsurface practice
Hey everyone, I wanted to share some WIP shots of my vintage sewing machine project. I got a little carried away with all the mechanical parts but I enjoy learning more and more about how a sewing ma…
4
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vicesalles
Dec 2021
Feedback on my model in 3DS Max!
Hello all. I am new to the forum, but I wanted to get some feedback on my work. I am learning 3D a little over 6 Months, and I did a pen in 3DS Max as a practice piece. It has unusual transition…
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Gelev4e
Nov 2021
Gameready Casio G-Shock
Hi all.For the practical purposes in hard surface modeling and pbr texturing i made a game-ready model of Casio G-Shock watches. I thought about this asset as detailed prop on player hands in modern …
0
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zerych
Nov 2021
Heavy Energy Blaster
An Energy weapon that been created to use Space-Nuclear energy, produced from a very advanced reactor attached to its back, the reactor was originally designed to be used in advance nuclear factories…
0
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FalconDesign
Oct 2021
M3A1 Grease Gun
3ds max, Zbrush, Marvelous Designer, Photoshophttps://www.artstation.com/artwork/3dRw12
1
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Kanni3d
Oct 2021
Procedural Reinforced insulated wall
Entirely made on Substance Designer! C&C welcome.
8
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DavidCruz
Sep 2021
DEMOLITION - SD
RV170 - nickname DEMOLITION or Space Destruction.An energy weapon designed in 2170 it uses special kind of gas to launch the energy within the mag chipsThe weapon designed using high quality material…
0
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FalconDesign
Aug 2021
Alderan RS-90® submachine
Hello everyone! The RS-90® submachine is a compact, lightweight weaponwith a magazine capacity of 50 cartridges in 5.7x28mmNATO caliber making it the ideal Personal Defense Weapon.
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BAG3RAA
Aug 2021
Combat Axe
Combat Axe i did for fun, liked the simple shapes and forms of it! Modeled in Maya rendered in Keyshot! Hope u like it!! https://www.artstation.com/artwork/v2dvEx
2
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NeverathX7
Jun 2021
[W.I.P] 20-shot revolver - Post bake clarity
Hey, I've been working on a cartridge converted version of the Lefaucheux 20 shot revolver for 2 months now and I've finally pushed myself to bake and start texturing it unlike my other hard surface …
2
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Damien_Hazard
Apr 2021
Cylindrical hard surface withouth pinching
Hello! I'm new here, so I'm sorry if this topic is repeated and sorry for my english.I have a cylindrical mesh with a hole, but when I want to add support edges to make it more rectangular i have pin…
5
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gnoop
Feb 2021
3D Hardsurface Artist/Texture Artist looking for work
Hello there, My name is Patrice and I'm a 20 year old 3DArtist from germany. I Specialize in Hardsurface Modelling/Texturing and mesh optimization. My Portfolio can be found under https://www.patrice…
0
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iTeki
Feb 2021
[WIP] M1911 HardSurface training
Hey there!Im new here, and basically new on this whole hardsurface and making of assets for videogames.So i basically made a M1911 to give myself a project for a portfolio, it would be really nice to…
7
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VisionsInMyHead
Oct 2020
Iron Giant Transform
This was a project done with I was a student at GnomonIron Giant Modeled in Maya, textured in substance and rendered with vray.Rigged and Animated in MayaResponsible for All aspect. Model/Texture/Lig…
1
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GaryTang
Aug 2020
Vehicle and hard surface modeler
Tools: Blender, Substance Painter, Zbrush, Photoshop, Lightroom.Portfolio link: https://www.artstation.com/chuckleur98Here are some of my personal work.
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TheChuckleur_98
Aug 2020
KOALA - Robot [ FINISHED ]
Hi, I'll start working in a robotic koala, my idea is modelig a head floating like the heads of hunted animals, but the koala it will have a base that will make it float th…
12
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JuniWonderland
Jul 2020
Project X
I created this scene based on two things: my passion for music and art. Car model is based on Shuichi Nakagawa's 180SX and the scene mood is based on an album cover by Xavier Wulf called Project X (t…
1
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tysiu
Jul 2020
how to model this
hi,How can I model this M4 front handguard in maya ? I recently started learning modeling and having a hard time to model this for more refer image.
7
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dlz
Jun 2020
Hi-Tech Retro Bike - Overwatch 2.0 Style
Hello Everyone!I've been away from PC too damn long, it's time to come back hahahAnd I didn't came alone, brought my new piece with me.Would love some critiques and feedbacks to improve my next piece…
6
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EpicEric
May 2020
Parking Bay - UE4 Environment
Started working on an underground parking space inspired by a movie scene, since i like the setup and lighting thought of trying to make a similar scene in Unreal. And this time would like to work my…
11
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srinivasjlkm
May 2020
Sci-Fi Revolver
Did the Model awhile ago! wanted to achieve an clean industrial look! Modelled in Autodesk Maya, and textured and rendered in Keyshot, final tweaks in Photoshop! Hope u like it!Check it out in my …
2
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NeverathX7
May 2020
Unnecessary CRT tech WIP
heres a crt model i was working on to work on my hardsurfacing, idk why but i like crt screens for some reason and i wanted to make another unnecessary crt model to go along with the first one,im alm…
1
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jamecz
May 2020
Entrenching Tool - Alternative history design
This is a Project that I am currently working on, with the focus of focusing on textures and visually telling a story. This is meant to be a mid poly game style asset. I would appreciate any inp…
3
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ClayGolem
May 2020
Beretta M9
Modelled in Maya, Textured in Substance Painter and Rendered in Blender with Eevee, final tweaks done in Photoshop! Hope u like it!
0
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NeverathX7
Apr 2020
The Arcade
Hi! I wanted to share my scene created for the Experience points/Dinusty Cyberpunk challenge.software used: blender, ue4, substance designer/painter4k shots:https://www.artstation.com/artwork/6amnOwW…
0
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manuelfuentes13
Apr 2020
3D Artist open for freelance work.
I'm open for freelance work. Weapons, environment and general hard surface work. My portfolio is at https://www.artstation.com/mrgesyemail:
[email protected]
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mrgesy
Feb 2020
Fat Hammer - Game ready asset
"Fat Hammer" Grenade Launcher Minigun (concept by Billy Wimblett)The whole idea of this project was to challenge myself to do something I don't really like - I don't like weapons, not a big fan of a …
2
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zviad
Feb 2020
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