One thing I'd suggest, if creating your own design, is to not create shapes that sort of just 'work' with the existing geometry. Right now I'm seeing you made some basic shapes, and now you are just extruding the faces in or out to create complexity. Try searching up vehicle references and see what shapes are more difficult and make you think when modeling them. Then use more shapes like that to challenge yourself. Try and search up a tire tread that isnt just the faces extruded. That sort of thing, ya know?
thanks i was wondering why it seemed flat for once , ill get back to it and make a new revision
Sad to see that you posted for critique but didn't act on it when you got it. If you want to get good, always follow the advice of the more experienced person. I am in no way a good artist neither am I experienced but to be completely honest, this "concept" is nothing and renders are even worse. To get good, you have to work way harder than you think. Nothing in this model makes sense and the renders are nothing but an eyesore. Sorry not sorry.
undermining huh? alright , btw im doing other pieces in the works so this is just in the backburner for now.
going to update these pieces in due time.
if op is legit it can ignore me and this post, i feel like there is some automation going on between posting and 3D, so someone trying to replicate what we do with a.i. it is a stretch i suppose but this is how i feel it would look like if someone did do that. Carry on op.
if op is legit it can ignore me
kinda pointless posting here now thanks, you guys really got nothing else to do huh....
btw, I got the Uvs meaning how someone uses or modifies the uvs wouldn't be automated correctly.
take it easy ,
Hey @SIdus — don't let this weirdness discourage you. I don't know what iam717 is on about, and anuragipushp was needlessly cruel.
@Ashervisalis offered some great advice, and I don't doubt you'll take it into consideration on your next project. You seem somewhat new to 3D, and I remember how that stage is. Sometimes it's easier to address feedback on a blank slate, i.e. a totally new project, rather than rework something you're already far along with.
So, please consider posting future work here! You got a couple of weird comments, but those are not the norm here, and shouldn't be taken personally. Good feedback can be blunt and honest, but shouldn't be cruel, and anuragipushp missed the mark, whether he viewed you as dismissive of Ashervisalis's comment or not.
Thanks for posting.
thanks no worries I will post more work here,
I did not mean to sound cruel as @Joopson has said. I did not want to sugarcoat my words and I said what I felt when I saw your work which I believe is better than to just deceive the person. I apologize if you did not like my comment and I would like to thank @sacboi for making me realize that it was completely unnecessary.
But I'd still suggest at least giving a try to what other people have suggested you to do instead of disregarding the valuable feedback that the talented people of this community has. We are all the same, you, me and countless others. I am in no way a better artist than you and I apologize again for my comment but trust me, It was only meant to encourage you to push yourself even if it's for proving douchebags like me wrong, fine, but at least push yourself. If it is something you want to get good at then do not give up and ALWAYS try to work on the advice that people give you. I know I did not for a long time and that was probably one of the stupidest thing I have done, it truly hinders your growth as an artist and as a person.
No hard feelings? 😉