My name is Simon. I am a Digital Arts and Entertainment, Major Game Graphics Production Alumni (Howest University of Applied Sciences, Belgium) looking for 3D Artist role.
I am eager to continuously push my art forwards, integrating new workflows and programs to sharpen my techniques and skills. I am currently sinking my teeth into Environment Art as wel as Hard Surface modelling. I have an excellent understanding and implementation of baking high to low poly workflow. More than three years experience of creating 3D models, optimizing and implementing them in the game engine.
My set of sofware consists of:
My portfolio: https://simonketels.artstation.com/
My email: [email protected]
If you have any questions feel free to contact me.