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Author:
FredCM
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baking errors
baking errors
Discussion List
Topic
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Latest Post
Baking artifacts
Hello. Baking in marmoset, AO produces artifacts. Normals are right, scale is 1, no double vertices. In Blender both low and high poly look good, and they are overlapping as they should, because high…
6
Last
Sidney Eliot
Feb 11 2024
Transparency in Marmoset Baking (naming/baking groups) Solved
Hello to all,im new to marmoset acutally its my first bake, but i aint new to using 3d software. i have this issue for a couple of days now and ive tried so many things with no luck. i was working on…
8
Last
Bahgatov
Jun 2023
Tips for Cleanly Baking Continuous Overlapping Cloth?
[{"insert":"Hey Everybody, \nI'm curious to hear some tips on how I might go about getting a clean bake of a continuous mesh that touches or folds onto itself. My current conundrum is a sash that i…
2
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Alehr
May 2022
(FIXED) [Issue] [Substance Painter] Artifact Issues from Baking
[{"insert":"Hey guys,\n\nIt's been a while since I last used Substance Painter, and I'm having a lot of trouble baking the normal map for this coffee maker. \n\n"},{"attributes":{"bold":true},"insert…
5
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Kanni3d
Mar 2022
Mirrored object baking error
Hello everyone!I have weird artifacts when baking in Marmo mirrored object, especially around seam. Did anyone have similar problem and maybe could help? Meshes were made in blender. My HP doesn't ha…
2
Last
EarthQuake
Nov 2021
Some highpoly meshs are missing during baking the normal and curvature map
Hi all, I have a really annoying issue while baking the normal map in Marmoset3.I prepared a sphere, two cubes for the highpoly group. But the weird thing was there just the sphere information c…
1
Last
EarthQuake
Nov 2021
Topology showing on bakes - need help!
Hey guys, I'm getting into 3D again and am once again having trouble with the basic shit.My topology (triangulation) is showing on my normal map after a bake, and I don't understand why.I am using av…
4
Last
gnoop
Sep 2021
Substance Painter: Mesh turned grey after baking
As the title suggests. I'm having issues baking from high to low poly. During baking I only changed:- Antialiasing 4x4- Match to By Mesh NameAnd changed nothing else. No idea what's happening. I…
0
Last
JackoHammer100
Jun 2021
[Substance Painter] Ambient Occlusion baking error?
I'm creating an assortment of assets but I'm not sure what is going on with my bakes. I'm baking from highpoly models, I've made sure every single piece is zero'ed in Location, Rotation and Scale and…
1
Last
Mr_Nova
Apr 2021
unreal engine crashes when using more than a few reflection captures
If somebody knows, I have a problem with texture streaming pool size, I raised the default unreal size to 3000, but the message doesn't go away. Also, it destroyed my lighting somehow, That is a prod…
8
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Loops
Dec 2020
AO baking issue
hey guys, I cant find any inforamtion that would help me. I've tried baking in marmoset, susbtance and AO is the same everywhere (normal had no problems). Changing the cage doesnt seem to be do…
2
Last
GoDomo
Dec 2020
Substance Painter- Normal Map baking Problem
Hi, I've recently finished modeling gun and started texturing. Unfortunately I have baking issues. I made my model in Blender and It seems to me that there is some p…
4
Last
Drekavac
Oct 2020
substance painter baking logic question
hello, i am experimenting with baking of high polygon mesh details on low polygon meshes and i faced an issue where i dont understand the logic behind. i ve added the files as fbx if you w…
6
Last
phat3d
Sep 2020
in need of serious help
sooooo my bakes are turning janky. I used that ray distance calculator thing in Xnormals and played with the ray distances in SD, got the same results. I seriously don't know what to do .
5
Last
TheMadNomad
Aug 2020
Can't bake even 1 normal map.
Well, I'm out of ideas, my normal maps end up looking trashy all the time. I have this one gun for which I'm trying to bake normal map: Using details from higher detail version of the low p…
3
Last
Creepezel
Jun 2020
Substance Painter. Issues with baking
Hello everybody, I've been dealing with this thing almost a week and still can't understand what is wrong I'm doing. I have a model in low poly, then exploded it, made the same with high poly, then t…
1
Last
Kanni3d
Jun 2020
Please help, going crazy with this, substance normal problem.
Hi! I'm having issue with normal map or normals on the object, I can't figure out which one.This is in Substance Painter:This is in Substance Painter when I make a new file and re import the maps on …
6
Last
sprunghunt
May 2020
Low poly models not baking.
I need some help. My models are not baking properly even though I seem to have things under control. The main issue is that the normal and ambient occlusion maps are only coming out black. I have loo…
4
Last
tazboy999
Mar 2020
Substance Painter normal map baking
Hello, i've encountered this problem while baking high poly to low poly in substance painter. I've modeled these in blender. These weird lines are made anywhere the edge is marked as sharp. There are…
3
Last
Kanni3d
Mar 2020
Look for tips on how to bake rounded edges properly
I'd like to know the right way to get rounded edges on my lowpoly asset through the baking of my highpoly in Substance Painter.This is what it looks baked, not good.
1
Last
teodar23
Feb 2020
Mesh Baking Issues
Hello! I am working on a character model in Blender, and I've noticed a few of the pieces (the fluffy bits/feathers that are a separate object from the body) are baking improperly in Substance Painte…
2
Last
cobaltchordata
Dec 2019
What is happening to my bake???
Hello, whenever I bake my 3d model I get some weird error at the border of the blade, does someone know what is happening and what to do to correct or prevent this?
3
Last
Taylor Brown
Nov 2019
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