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Transparency in Marmoset Baking (naming/baking groups) Solved

Hello to all,

im new to marmoset acutally its my first bake, but i aint new to using 3d software. i have this issue for a couple of days now and ive tried so many things with no luck. i was working on the model and it baked fine 1st time and i was able to export it on substance only later i found out that there are specific issues that i needed to fix and once i fixed it and went back to bake i found out that the used to be fine flashlight piece is now terrible so far i tried ..

- redid the lowpoly mesh to lower the count of polygon.
- checked the meshes for flipped normals.
- redid the UV maps.
- renamed the mesh part and redid the material.
- went back to the old file and imported the old meshes that were fine.
none of it works, and the high poly mesh is fine no flipped normals at all.

appreciate it if anyone can share a solution to help me with it, Thanks 




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