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Fenyce
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Discussion List
Topic
Replies
Latest Post
Planets Exploration Rover
During this project i will create 3D vehicle for exploration planets, from concept (actually it was my first concept) to 3d model. I think it is not all ideal but i am still learning. The next projec…
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del_murso
Jun 2019
(TIMELAPS) 3D Coat - Hard Surface Concept Walkie Talkie
Hey, i made a time laps of me designing a walkie talkie in 3D Coat and thought some of you would want to see. i havent seen many people use 3D coat as a hardsurface design tool even though its probab…
0
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CaneT
Jun 2019
High End PC
Hey guys,Just finished up this project, thought I'd drop some renders in hope for some feedback :)Artstation Link -->https://www.artstation.com/artwork/RYJaaX
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RashedAlmetrami
Jun 2019
TRAVELLER
Hi polycount, it was my first huge work, I still go on to study but result is fine? hope you like itFull Project https://www.artstation.com/artwork/A9vwEoSoft: Cinema 4d, Moi 3D, Octane Ren…
1
Last
3DKlassen
Jun 2019
Formula Future - WIP
I'm currently in my last year of university and for my final year assignment I will be creating a concept model of how a Formula One car may look in 10 – 20 years time. Using reference images of…
22
Last
RipperSplitter
Apr 2016
Zbrush Mech Helmet
Hi guys, I also did a tutorial on how I made this helmet which you can find here. Thanks!http://gameschoolonline.com/brandonpham
5
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solidshark91493
Apr 2016
Retro Petrol
Hello all! I am creating this thread to document my progress through a personal project I'm working on. I had sketched up idea for a scene composition a while back and have finally started it.…
10
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Subtle 1rony
Apr 2016
ZRemesher in professional game production workflow
Hello Polycount!I just recently started working with ZBrush on hard surface models, and I wondered about what's the best retopology option for those. I know that ZRemesher is not ideal for characters…
6
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2bytes
Dec 2015
3D Modeller / Hard Surface
Hi, i'm a 3D modeller from VN.I'm available for work, even in holiday. I have good skills in modeling, especially in hard surface modeling.I attach below image of my work.Take a look and if you …
0
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minhson138
Dec 2015
Surveillance Drone [WIP]
Hey,After a too long of a time not having any projects finished, I wanted to actually finish one. So now I'm making this small surveillance drone and making quite good progress with it. It's one of m…
4
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Bluestemos
Dec 2015
How To PBR On A Budget - Feedback Needed
Happy Friday guys! I've been working this one a while and I think it's about time to get some feedback. Ended up deviating from the concept slightly because of personal preference but I liked the loo…
0
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theblueturtle_
Dec 2015
WIP: Modeling HK416 Tactical Gun
hey everyone, im new in this community i just wanna say hey and share what im working on until now 70% done i will keep update this thread until the end of this project.
1
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Lord Striker
Nov 2015
Should I bevel the f*ck out of my hard surface model?
I always tried hard to keep my poly count low, but seeing how recent games look like, I began to wonder if I should still bother with it.Sharp edges don't look very realistic, and trying to fake smal…
7
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Makkon
Nov 2015
Hard Surface Vehicle Texturing from 3dmotive
3dmotive have hooked up with our fellow Polycounter, Alec Moody, to create this awesome tutorial. The tutorial goes over the texturing of a tank and, from the looks of things, goes into heaps of gr…
5
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Shogun3d
May 2011
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