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Author:
VinceOrcis
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ambient occlusion
ambient occlusion
Discussion List
Topic
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Latest Post
AO baking bug when using multiple texture sets
When baking AO using multiple texture sets, objects that are using one texture set aren't affecting AO on objects using another texture sets as if "Ignore groups" were unchecked.I created a simple sc…
5
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EarthQuake
Jun 28 2024
AO between meshes disapear after enabling Ray Tracing?
Any idea on how to get some type of AO between the meshes?I'm able to get some AO without raytracing (1st picture) but once Ray Tracing is enable it's no more (2nd picture)...Most of the assets on th…
7
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EarthQuake
Jun 14 2024
Any advice on this upper jaw, before I start with the lower jaw
https://imgur.com/a/GW3s32I (video for different angles and light move)For a game engine ready female character. (Normal and AO maps are visible in the image with mirroed UVs.)I spent quite long crea…
0
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Sidney Eliot
Feb 15 2024
[S.Designer] How can I stop the AO map from tiling in one direction?
I have this floor material, and the intention is for it to tile horizontally, but not vertically. The edge (the long rectangles at the top) is the end of the floor, but the AO generated from this edg…
2
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gnoop
Oct 2023
Bake AO using Self Occlusion?
HiThis might be more of a feature request than anything, or I simply haven't used the right settings, but, is it possible to bake an individual element, or everything together, using Self Occlusion? …
11
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DustyShinigami
Aug 2023
Getting a weird artifact on the Iray render
Hi everybody, first post here! This past month I've been trying to learn game props texturing, I think I'm at a good point, but some weird glitch on Substance Painter Iray renderer is driving me craz…
6
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Synthdrive
Jun 2023
Increase Occlusion Precision in Marmoset?
I was wondering, is there a way to increase AO baking precision in marmoset toolbag?Here's what I mean:You can see "white" spots where occlusion didn't bake.The only thing I know that fixes this is r…
4
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Kligan
May 2023
Black ambient Occlusion map for thick garment
[{"insert":"Like the title says, I exported a garment from marvelous designer using the thick preset. When the file is imported in substance painter and I try to bake maps, I get a very dark AO map. …
3
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killnpc
Feb 2023
[Zbrush] [Substance 3D Painter] Question about baking
[{"insert":"Hi! I'm making assets which are to be used for destructible meshes in Unreal Engine. I'm running into a problem with the bakes and I assume the Ambient Occlusion. I don't know how not to …
3
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NicolaiLykke
Sep 2022
Ambient Occlusion map has a grid pattern
[{"insert":"I am sort of in a predicament between bad normal map but good AO or good AO but bad normal map.\n\nI either make my \"high bake object\" lower poly and my AO map has terrible lines and wh…
7
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Benjammin
May 2022
Could someone help me with setting up AO map in Unreal...?
HiI'm completely at a loss with this issue, and I've tried asking in various places, but with no luck. :( I've tried on Reddit and the Unreal Answer Hub and I've either had no response or very little…
40
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DustyShinigami
Dec 2021
UE4 Baked AO doesn't work.
For some reason Ambient Occlusion simply doesn't work in my project. I'm talking about the one in World Settings.Here are the settings:After several unsuccessful attempts at having AO after baking th…
1
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Kligan
Jun 2021
AO Multiply vs AO Overlay
AO seems to generally be used with the multiply blending mode as far as I've seen, however in Unreal Engine I made some comparisons and the Overlay node seems to give a better result. A value of 0.5 …
5
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Eric Chadwick
Jun 2021
Maya: AO to Vertex Colors?
How do you bake Ambient Occlusion to vertex colors in Maya nowadays?Mental Ray is no longer supported, developed or even shipped with Maya. Arnold lacks this functionality, and TURTLE is yet ano…
4
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poopipe
Mar 2021
[Tool] fNabla: Displacement/Normal/Curvature 2D conversion + Ambient occlusion
fNabla is my first serious programming project that I've been working on for a while. It takes a displacement, normal or curvature map and outputs any combination of the other maps and ambient o…
2
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Borx25
Sep 2020
Ambient Occlusion Baking Problem In Substance Painter - NEED HELP
Hi, I've been trying to bake out AO in Substance and it gives me good results except for one part, which totally doesn't make sense.That black line shouldn't be there. There's no UV overlapping, I tr…
1
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Alander787
Jul 2020
Painter: baking occlusion using an hemisphere while still using the match naming option
Hi guys!Got a question about baking occlusion maps in Painter; i'm used to using xNormal for baking, and i wanted to give Substance a go since the match naming option is really helpful (and overall, …
2
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Kyalie
Jun 2020
AO baking errors
Hi,I'm running into this baking error. (to give context, I'm following a tutorial and trying to get my head around the basics of texturing with substance).I'm modeling in maya, zbrush high poly,…
3
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browneyedpat
Nov 2019
Substance Designer add channel [SOLVED]
Hi everyone, I'm momodaron !I'm new in substance designer and I'm trying to make my first work on it.So I chose the template PBR metallic and then I wanted to add AO and an EMISSIVE map.I took an out…
1
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momodaron
Aug 2019
Substance Painter baking AO weird issue (dark spots)
HelloI tried to bake AO with the default settings and it yielded strange results. it gives some dark spots as shown in the images. The only thing I changed is to "use low poly mesh as high poly" and …
2
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lopan
Jul 2019
[Solved] AO artifacts when baking in SD
I would love to move to Substance for baking, but I've never managed to squash all the little bugs that prevent me from doing so. For example, Substance's Match by Mesh Name feature is excellent for …
8
Last
Justo
Dec 2015
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