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AO baking bug when using multiple texture sets

vGNS
polycounter lvl 5
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vGNS polycounter lvl 5
When baking AO using multiple texture sets, objects that are using one texture set aren't affecting AO on objects using another texture sets as if "Ignore groups" were unchecked.

I created a simple scene to demonstrate the bug.

1. First object using texture set #1


2. Second object using texture set #2 

As you can see AO from cylinders isn't projected on floor and cube and vice versa as they are invisible to each other.

3. Bake project structure and settings


4. Expected behavior (This bake was done using single texture set)


Same scene with exactly the same setup and settings bakes correctly in Toolbag 3.08 using two texture sets.

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