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Any advice on this upper jaw, before I start with the lower jaw

polycounter lvl 2
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Sidney Eliot polycounter lvl 2
https://imgur.com/a/GW3s32I (video for different angles and light move)

For a game engine ready female character. (Normal and AO maps are visible in the image with mirroed UVs.)

I spent quite long creating and fiddeling around with the high and low of this upper jaw, so before I move on to the lower jaw, I'd appreciate some improvement advice, that I can incorporate when doing the lower jaw.





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