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Ambient Occlusion Baking Problem In Substance Painter - NEED HELP

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Alander787 triangle
Hi, I've been trying to bake out AO in Substance and it gives me good results except for one part, which totally doesn't make sense.

That black line shouldn't be there. There's no UV overlapping, I tried changing every value and options before baking, tried baking with cage, different distances etc. nothing helped. Normals are facing correctly. What's causing this problem? Everything else is completely okey!


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