I'm running into this baking error.
(to give context, I'm following a tutorial and trying to get my head around the basics of texturing with substance).
I'm modeling in maya, zbrush high poly, generating maps in marmoset, and then texturing in Substance.
I've been playing around with padding settings in maya but no changes. When I try the settings in Marmoset the line changes to black, or solves the line issue but I lose all the nice AO everywhere else (the ignore groups check box).
Yes, I'm using the _high and _low suffix
Any input? It's pretty frustrating.