Hi everyone, I'm momodaron !
I'm new in substance designer and I'm trying to make my first work on it.
So I chose the template
PBR metallic and then I wanted to add AO and an EMISSIVE map.
I took an output node write properly the information in it and add an RGBA channel with "ambient occusion" as Usage for the ao and so on for the emissive. Unfortunatly it doesn't show on the 3d view. And it's settup properly in both 3d view and my folder.
Can you guys help me ? thanks
Replies
Ok lol I figured it out after scratching my head like crazy !
It was just a question of relaunching the program... Dam I always thaught it was just a 3ds max thing !
Hope it will help someone passing by !