Spent sometime rebuilding the skin/hair shaders in the UE4 Digital humans content example and threw this together to test them on, more breakdowns and stuff on my AS
Working on a personal project for a desert village. In this post (https://www.artstation.com/artwork/B1vA19) I'm showing the vegetation part. Will be glad to see ur feedback Also check out the project page, where I post small breakdowns and tutorials.
This is a weapon I created in 3D from one of Alexandre Coadou's concepts. I also added animations to the eye to give the sword a little more character which I did in Maya. The model was also made in Maya and texturing done in Photoshop and 3DCoat - https://www.artstation.com/artwork/NxozXN
So much time passed since I posted here....BUT I was watching this thread and saw lots of amazing artworks, great work everyone. Here is my latest gun for this year. High res on my artstation: https://www.artstation.com/massconfusion
(Im not trying to break the rules here, but there is no way to post this link without it showing up, maybe moderators can help? The image is the important part... XD )
Hey everyone! I haven't been on here in a LONG time now, it's so great to see it so active. Hope everyone is doing well!
Been working on this scene for a while now but finally finished it up. You can check it out on Artstation. This has been a really fun project and I've learned a lot about UE4 and environment art in general. Really wanted to push myself to learn some new software. Speedtree is amazing!
hello all I recently made a short breakdown video for my space rover scene. I hope someone finds this useful. cheers! link to video - https://www.artstation.com/artwork/WKYgmv
I designed all the buildings, walls and arches from scratch. Most of the meshes were created by myself, although some were taken from Quixel and from Unreal Engine itself. Please excuse the poor FPS inside the interiors - my below average computer couldn't keep up... Music is my own as well. Sound Effects are from ZapSplat.
Obviously I am attempting to fashion Far-Eastern influenced architecture here.
One of my first commision works for creating custom Substance Materials!
Pretty happy with how it turn out given that my time was very limited. Of course alot of Parameters are exposed to export variations of the material. I also rendered a Turntable and put a self-composed song over it. Check it out (Will have to figure out how to get better results even with YouTube Compression) Turntable Animation: https://www.youtube.com/watch?v=iuvG9ddrYD4
Replies
More photos here:
https://www.artstation.com/artwork/L3xYLv
More pics here: https://www.artstation.com/artwork/18ZNnL
Artstation
Polycount Post
Also check out the project page, where I post small breakdowns and tutorials.
https://www.artstation.com/artwork/VgbBbN
This is the last update of the Bugatti I'm working on.
More in this thread :https://polycount.com/discussion/223252/wip-bugatti-atlantic-for-hum3d-challenge-2020
https://www.artstation.com/artwork/48k3kW
https://polycount.com/discussion/220786/wip-alien-queen-hand-painted#latest
https://polycount.com/discussion/223693/ronin
Here is my latest gun for this year.
High res on my artstation:
https://www.artstation.com/massconfusion
model
https://www.artstation.com/artwork/D5lq9A
Wrapped up this speed sculpt...
Youtube video here: https://youtu.be/94B7bsA-YgI?t=1
(Im not trying to break the rules here, but there is no way to post this link without it showing up, maybe moderators can help? The image is the important part... XD )
More info on artstation here: https://www.artstation.com/artwork/AqXmr5
Download source content here: https://www.artstation.com/marketplace/p/p2Rk/free-creaturebox-fanart-source-files-educational-purposes
Been working on this scene for a while now but finally finished it up. You can check it out on Artstation. This has been a really fun project and I've learned a lot about UE4 and environment art in general. Really wanted to push myself to learn some new software. Speedtree is amazing!
https://www.artstation.com/artwork/bK8EPn
https://youtu.be/6m-FBw7t8Mo
https://polycount.com/discussion/223693/ronin#latest
https://www.artstation.com/xerges
if anyone has any crit that'll help any future work, let me know! https://polycount.com/discussion/223259/halloween-pumpkin-sculpt#latest
https://polycount.com/discussion/223693/ronin#latest
https://www.artstation.com/xerges
https://www.artstation.com/artwork/5XZVw1
More here : https://polycount.com/discussion/223839/finished-outer-orbital-baron
More images here: https://www.artstation.com/artwork/v2wYGD
You can follow the thread here: https://polycount.com/discussion/223443/wip-game-goblin#latest
And also check my instagram for more artstuff I've been working on: https://www.instagram.com/wellweishaupt/
https://www.artstation.com/artwork/Po4Lw8
link to video - https://www.artstation.com/artwork/WKYgmv
This is my newest project. Like before, I am working towards an Action-Adventure game.
https://www.youtube.com/watch?v=YjF_bUduVVs&t=13s&ab_channel=WaltyWalters
I designed all the buildings, walls and arches from scratch. Most of the meshes were created by myself, although some were taken from Quixel and from Unreal Engine itself. Please excuse the poor FPS inside the interiors - my below average computer couldn't keep up... Music is my own as well. Sound Effects are from ZapSplat.
Obviously I am attempting to fashion Far-Eastern influenced architecture here.
Environment Design, building and asset creation in UE4 - 3 different works — polycount
https://polycount.com/discussion/223875/wip-ue4-p-47-aircraft-in-the-valley#latest
Realistic Sailor Moon
still super WIP
Here is my forum on it-
https://polycount.com/discussion/223895/gargoyle-grotesque-statue-game-ready-prop-completed#latest
Thanks guys
Clay Wall Substance Material
One of my first commision works for creating custom Substance Materials!Pretty happy with how it turn out given that my time was very limited. Of course alot of Parameters are exposed to export variations of the material. I also rendered a Turntable and put a self-composed song over it. Check it out
(Will have to figure out how to get better results even with YouTube Compression)
Turntable Animation:
https://www.youtube.com/watch?v=iuvG9ddrYD4
Renders:
Some More: