Working on a stylized room for a while, you can check my progress in my Sketchbook . Finished baking process now, everything is sculpted and baked: model
I finally finished this Market Environment based on Hyunsu Cha's concept. I posted a WIP in here a while ago Got lots of breakdowns on Artstation! https://www.artstation.com/artwork/PmdRx8
Hello everyone! Here is one of the space ship fleets i had the pleasure to design for a 4X space strategy game: Interstellar space - Genesis
Out of 6 races in totalty, this race is Moltar. For more info ,the game itself and more in depth views/renders , please head over to my Artstation: https://www.artstation.com/artwork/gJkXPx
Hope you like it! Cheers!
Hi all! I'm 1 week from finishing my Games Art degree, my team has been making a trailer set in Ancient Greece so I've been working on this here temple to Athena!
I have managed to finish my Wildcard Dive Bar Environment for The Rookies' this year. Wildcard Dive Bar game environment is based off the concept art (credited) from Gadget - Bot Production 'Wild Card Dive Bar' Artstation page. The environment is rendered in Unreal Engine 4 and all the work created in the game engine is all credited by myself. It contains a short trailer, final renders, asset turntables and breakdown sheets of how I made the Wildcard Dive Bar game environment from scratch. Hope you guys like my Rookies' entry this year! High five on my Rookies' submission would be really appreciated!
Hi Everyone, new to this forum I never submitted any of my work here but i will like to connect a little bit more with the community and hopefully chat a little bit about my work and others without further ado this is my current work WIP Model 3Dmax, Zbrush and render in Unreal. actually is real-time., haven't figured how to upload videos yet so it will be for the next post. its still looking to clean for the moment lot of work to do but i wanted to share a little. cheers.
I was so impressed with UE5 demo that I made this short video to test some of the UE4.25 features.
All of the assets are from Quixel Megascans. https://youtu.be/xXfopop4ao0
https://www.artstation.com/artwork/RYbXeE Made this will touch it up more since its a piece now instead of an entry to the comp... was happy to enter lol that got show down real quick. Good luck all. Enjoy i guess. Its the ingame militech drone, i had to edit it a bit for comp and irl... i actually put time into making it function Irl... lmao. Will post a video to follow this up, in an edit. //.
Finally I've finished this real time project. Hair textures generated in zbrush using fibermesh and I used textures xyz to give detail to the face. More imgs: https://www.artstation.com/artwork/3o6d3Y
This is a personal project i did for an online course on Environments creation - Duration was 5 weeks. I planned to render it in UE4 but time constraints led me to render in Arnold eventually. Next phase will be to move everything into Unreal. More pics and the original concept in the link below https://www.artstation.com/artwork/rRxvP6
A head I've been working on to practice skin texturing and demonstrate a real time hair, it was a good experience for me. I hope you like it! https://www.artstation.com/artwork/RYbzdW
Hello! Here is another spaceship fleet i designed for Interstellar space: Genesis. These are Humans - this race is entrepreneurial, proud,versatile humorous, charismatic and tolerant. More on my Artstation: https://www.artstation.com/artwork/4bAeR8 Hope you like it! Cheers!
Wanted to give handpainting a try using only Substance Painter! Their recent updates have made it a lot easier to hit that kind of style so I'll definitely be switching to it as my go-to for handpainting.
Been working on this for some possible VR thingie unfortunately theres no good official reference of the backside so i have to seek aid from other fanarts and the different model kits
Replies
Finished baking process now, everything is sculpted and baked:
model
https://www.artstation.com/artwork/58AzoA
https://polycount.com/discussion/219736/demon/p1?new=1
https://www.artstation.com/artwork/lVJ0VV
I finally finished this Market Environment based on Hyunsu Cha's concept. I posted a WIP in here a while ago Got lots of breakdowns on Artstation! https://www.artstation.com/artwork/PmdRx8
https://www.instagram.com/lomepawol/?hl=fr
https://www.artstation.com/lomepawol
Hello everyone! Here is one of the space ship fleets i had the pleasure to design for a 4X space strategy game: Interstellar space - Genesis Out of 6 races in totalty, this race is Moltar. For more info ,the game itself and more in depth views/renders , please head over to my Artstation: https://www.artstation.com/artwork/gJkXPx Hope you like it! Cheers!
I have managed to finish my Wildcard Dive Bar Environment for The Rookies' this year. Wildcard Dive Bar game environment is based off the concept art (credited) from Gadget - Bot Production 'Wild Card Dive Bar' Artstation page. The environment is rendered in Unreal Engine 4 and all the work created in the game engine is all credited by myself. It contains a short trailer, final renders, asset turntables and breakdown sheets of how I made the Wildcard Dive Bar game environment from scratch. Hope you guys like my Rookies' entry this year! High five on my Rookies' submission would be really appreciated!
The Rookies' Official Submission Link - https://www.therookies.co/entries/4284
Alex Bush Artstation Page - https://www.artstation.com/thedawnfury
Kind Regards,
Alex
Model 3Dmax, Zbrush and render in Unreal. actually is real-time., haven't figured how to upload videos yet so it will be for the next post.
its still looking to clean for the moment lot of work to do but i wanted to share a little.
cheers.
https://www.artstation.com/hivan
https://youtu.be/xXfopop4ao0
More images here: https://www.artstation.com/artwork/e0Ex2Y
https://www.youtube.com/watch?v=bFeWI3mtHk0
https://www.artstation.com/artwork/RYbXeE
Made this will touch it up more since its a piece now instead of an entry to the comp... was happy to enter lol that got show down real quick. Good luck all.
Enjoy i guess.
Its the ingame militech drone, i had to edit it a bit for comp and irl... i actually put time into making it function Irl... lmao.
Will post a video to follow this up, in an edit. //.
More images -> https://www.artstation.com/artwork/rRo3D5
https://www.artstation.com/artwork/zAaWvQ
https://polycount.com/discussion/219581/ww1-british-trench-environment#latest
https://vimeo.com/399227900
feel free to ask me about anything here or just check out my other renders and flythrough:
https://polycount.com/discussion/219914/harry-potter-s-diagon-alley-created-in-ue4-using-quixel-megascans-and-rtx#latest
more of my work can be found here:
https://www.artstation.com/thundercliffe
I planned to render it in UE4 but time constraints led me to render in Arnold eventually. Next phase will be to move everything into Unreal. More pics and the original concept in the link below
https://www.artstation.com/artwork/rRxvP6
https://www.artstation.com/artwork/w8LNzw
https://polycount.com/discussion/219197/sketchbook-gustavo-grazziano#latest
And I also posted it here: https://www.artstation.com/artwork/2xD8JB
demonstrate a real time hair, it was a good experience for me. I hope you like it!
https://www.artstation.com/artwork/RYbzdW
You can check out high res imags here :
https://www.artstation.com/artwork/W2wG6y
Hello! Here is another spaceship fleet i designed for Interstellar space: Genesis. These are Humans - this race is entrepreneurial, proud,versatile humorous, charismatic and tolerant.
More on my Artstation: https://www.artstation.com/artwork/4bAeR8
Hope you like it!
Cheers!
Rendered in Unreal Engine 4.
I would like to thank my friends for being supportive and for the feedback.
For more images: https://www.artstation.com/artwork/lVABy5
Concept by Junq Jeon
https://www.artstation.com/artwork/xzDB61
Just posted some work did for Nvidia's Marbles RTX project:
There's a lot more images on my Artstation post, here:
https://www.artstation.com/artwork/v1nWRY
The gameplay video: https://www.youtube.com/watch?v=H0_NZDSqR3Y
More turnarounds and texture process on my Artstation!
https://www.artstation.com/artwork/Qzdqz3
https://www.artstation.com/artwork/nQakve
unfortunately theres no good official reference of the backside so i have to seek aid from other fanarts and the different model kits
Here is what I working on! An old abandoned Church!
Thread: https://polycount.com/discussion/219479/ue4-old-church#latest
https://polycount.com/discussion/220024/oni-japaness-creature-real-time#latest
Polycount thread here > https://polycount.com/discussion/220028/maewenn#latest