I'm posting it here a bit late, but I'm happy to share the final version of the anatomy study I've been working on lately: https://www.artstation.com/artwork/aRvY98
I did him 1.5 years ago when i had start learning cloth sculpting.started his cloths and bags in marvelous designer then i moved to zbrush for manual tweak. Recently i worked on the head and rendered it.hope you will like it.sorry for posting it late. For more images:https://www.artstation.com/artwork/Z5NyVw follow me:https://www.instagram.com/sanjay_nandy30/
A weekend study. Trying something different. Wanted to try and push the oil paint look in 3d and explore a little with it. Based on paintings of Denis Sarazhin Check out artstation for more https://www.artstation.com/artwork/A9VJGV
Trees that I made for my legendary author's project. I hope to soon share with you the first pictures of the gloomy world! Models exempl hires and Lowpoly for UE4. I wish all the guys Forces!
Just finished this personal project based on Pallegina from Pillars of Eternity! Was very fun to do, you can check more images and animations on artstation:
Hey guys, I've been working on this little octodon and finally rendered it. I am experimenting new render style stuff so please give me feedbacks ! Thanks !
Man... it's been a while since I visited here. The overall standard of work has really improved by a lot! Decided to get back into learning zbrush and I realized I'm far behind. Anyway, this is where I'm at, it's a work in progress but I have already learned quite a bit. For example : Avoid curly hair styles when possible!!!
Replies
I am very proud of the work done, because I have used new techniques in zbrush and Substance Painter
More renders here: https://www.artstation.com/artwork/v1nLWd
https://www.artstation.com/artwork/aRvY98
For more imagens : https://www.artstation.com/artwork/4bWmqL
For more images:https://www.artstation.com/artwork/Z5NyVw
follow me:https://www.instagram.com/sanjay_nandy30/
Making some hair for a project! Learned loads and had fun (surprisingly) Rendered in UE4
Full project here: https://www.artstation.com/artwork/qA48GN
For the progress in general and on fire, check out Polycount thread: https://polycount.com/discussion/218966/wip-disney-hades-stylized-character-in-ue4#latest
for more picks (and an old meme) Artstation: https://www.artstation.com/artwork/rRxnn5
Check out artstation for more https://www.artstation.com/artwork/A9VJGV
https://polycount.com/discussion/220085/dark-wood/p1?new=1
Dark Wood
Thread: https://polycount.com/discussion/220051/wip-raccoon-character-sculpt/p1?new=1
https://www.artstation.com/artwork/N5955D
More on ArtStation: https://www.artstation.com/artwork/lVgbGo
Thanks!
You can leave critique/feedback in my Sketchbook.
Check it out on ArtStation also!
model
https://www.artstation.com/artwork/nQoveO
https://www.bobya.art/portfolio/mushroom-knight
https://www.artstation.com/artwork/rRxR5J
Been working on a really cartoony blob character!
High res here: https://www.artstation.com/artwork/N59BYP
Have a nice day!
https://www.artstation.com/artwork/Oy19A6
Started texturing this asset:
Sand Material
Learning material creation in substance designer.https://www.artstation.com/artwork/e0qaQ3
Open to any critiques/ recommendations!
For higher res, visit my ArtStation: https://www.artstation.com/dianaclitan
Hi guys, I would like to share with you my last Environment!
https://youtu.be/CowAKGV-_98
You have all the renders, gameplay and story here: https://www.artstation.com/artwork/1nd68o
I submit it to The Rookies contest too! https://www.therookies.co/entries/6793
Here's my contemporary J. Roberts, just primary forms atm.
Cheers!
Continuation of the Dylan Dog project
I have a bunch of WIP images on my artstation: https://www.artstation.com/artwork/8lQ8Pm
Link to the competition page: https://hum3d.com/challenges/sp-e-09/
My aim was to make stylized and colourful.
Also to take the low poly 3d style and push it further.