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Harry Potter’s Diagon Alley Created in UE4 using Quixel Megascans and RTX

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Thundercliffe polycounter lvl 6

Its been such a long time since we saw a console game in the wonderful world of harry potter. i decided to create this scene as a homage to a franchise that was such a big part of my childhood and to show off the capabilities of UE4 using real time ray tracing or RTX as its known on Nvidia.

Maybe one day we will get our next gen harry potter game but for now i hope this will do.

if you would like to see more of my work as well as some additional shots, it can be seen on



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