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Author:
conflig
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Weapons
Weapons
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Discussion List
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Latest Post
Would Like Some Feedback on my Portfolio.
Hello, I'm an aspiring 3D modeler, specifically an aspiring prop/weapons modeler, and I would like some feedback on how I'm presenting my models on my portfolio if that's ok. Rendering the models and…
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tynew
Apr 2020
[Maya] Methods for posing a mesh
Hey guys im currently working on a weapon for my portfolio, i was follwoing arrimus3D's tutorial on how to model the sling but im using maya, he uses a skin modifier to "pose" the sling (which he mod…
3
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oglu
Mar 2020
[WIP] Custom Pistol
Lately, I've been watching Eugene Petrov's Pistol Tutorial, I've been trying to get used to the Boolean Workflow using ZBrush
0
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CromaTine77
Mar 2020
Axel the Axe (game prop)
Hi,I liked "Axel the Axe" a concept art performed by Jeff Chen and I decided to made the game prop.Here the 3d model:Marmoset 3D Model: https://www.artstation.com/embed/25111650 Original concept…
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JulioCruzalta
Feb 2020
Oni's Broken Katana
This is a personal work I've done over the week end, inspired from a Concept art of Christophe Young "The Oni".Low poly model asset.Modeled in Maya and Zbrush then baked the High Poly onto the low po…
0
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dottorgrasso
Feb 2020
Colt 1911 [Game-ready] - Critique please
Hello guys. Can you please rate my work? I tried to make this model so it could be use it in First Person Shooter game. I know it's far from actual game model but I would be grateful if you could poi…
6
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Zi0
Jan 2020
Japanese Samurai Sword I Katana
Traditional Japanese Sword aka Katana.Game ready mesh, modeled base/lowpoly in 3ds Max, highpoly/sculpt in Zbrush, baking in Marmoset Toolbag and texturing in Substance Painter.Heavily inspired to ma…
4
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jose.fuentes
Jan 2020
HK21E Animation Reel
Greetings, Polycounters! Loved animating this (HK21E GPMG) throughout! Regarding the weapon itself, Marek Vozár was kind enough to lend this model to me-- thanks once again!Full detail:artstation.com…
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Roughbeak
Dec 2019
[WIP][Feedback] Sword in The Stone, Realtime Prop
INTROHey guys,I decided to create a thread here to show my progress on this prop i started way back in the king arthur challenge over on artstation, i never had the time to finish it and recently pic…
2
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Necrodark
Nov 2019
Kar98K Realtime
The iconic WW2 German gun that everybody knows.4096 for Gun1024 for strap~21K tri's
5
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Mostwanted
Nov 2019
Rhino 60DS Animation Reel
This was really fun to work on, the Rhino 60DS revolver. Animations and rigging were done by me, credits are listed in the link below.Full detail:https://www.artstation.com/artwork/Kawy8Ghttp://vimeo…
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Roughbeak
Oct 2019
M4A1 Rifle
Hello everyone!This is my latest project made using Blender, Substance Painter, Marmoset Toolbag, Rizom UV and Photoshop.I always wanted to model the famous M4 rifle and I finally did it. It's an awe…
0
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ordanicu
Oct 2019
Baking artifacts Marmoset / 3DS Max
Hey guys, so recently I have been modeling a weapon, and I've come down to the unwrapping part, however, I'm having an hard time with artifacts that seem to be created because of bad low poly smoothi…
1
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EarthQuake
Sep 2019
Axe of the Green Knight
concept by Jenny Brozek https://www.artstation.com/artwork/lVaRxk. I LIKE the concept so much,so I made it to 3d,hope you like it!my artstation https://www.artstation.com/artwork/3oDD…
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zbrush匠人
Aug 2019
Does anyone know how this actually looks like in real life? XM25
I'm working on a model of the XM25 CDTE airburst grenade launcher. Right now I am working on the fire control (scope) and I was looking for hours but I could not find any detailed picture where the b…
3
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SamIndeed
Aug 2019
SV-98 Sniper Rifle - I need some feedback
Hey, Sam here, new to the site. I am really passionate about weapon modeling, this is my most recent one. I want to improve more but most times I just don't exactly know how. I appreciate any feedbac…
3
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CybranM
Aug 2019
Hard Surface / Environment Artist (Greater LA Area)
Hello there!I'm looking for studio work located in and around the greater Los Angeles area but also more than willing to relocate for opportunities. My areas of expertise fall around the creation of …
1
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DigitalAR0b
Aug 2019
Street Justice - TEC-9 with Quixel SUITE 2.0
Hey Polycount, churned out another weapon this week, this time using the new Quixel SUITE 2.0. I wanted something fresh to learn the software on, so I decided to model up an Intratec TEC-9 to experim…
2
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xMFZ
Dec 2015
AK-74 textures
okay, i'm new still getting used to texturing my models and this is a far cry from finished. So I really need to get schooled on my metal textures because I want this for my portfolio and need it to …
2
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herringscott
Dec 2015
[Weapon Swap] - Galatine - Odachi
Sup guys. This is my Galatine concept and my first contest design ( more coming soon ). Odachi is a Japanese Great sword/Katana (as far as i know haha ). critic and suggestion would be awesome especi…
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VarunaTide
Nov 2015
[Weapon Swap] - Skana - Rift Shard Skana
Still very wip, some concepts and test renders for this custom model
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Blob_monster
Nov 2015
Jfitch's texture improvement fun time
Hey all, I'm working on improving my texturing skills so I thought i'd start with some hand painted stuff to get a better feel for straight up painting in photoshop. I'm pretty comfortable with sculp…
3
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jfitch
Nov 2015
Hand Painted Weapons. Opinions and Critiques Wanted.
Hello everyone! This is my first post to Polycount ever. Here are some weapons that i have been working on to try and improve my hand-painted textures. Let me know what you think! Thank you! Credit t…
3
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ChozoAran
Nov 2015
Far Cry 3 Art Dump
Greg Rassam from Ubisoft Montreal dumped some great art and you need to check it out Check out the rest HERE He also takes a moment to go over the process and a bit of the pipeline so mak…
9
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steppan
Jan 2013
"Punching Above Your Weight"
Splash Damage has released the slides MoP and spacemokey used for their talk at GDC about the development of Brink Paul "MoP" Greveson (Technical Artist) and Tim "spacemonkey" Appleby (Lead Charac…
22
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Pangahas
Aug 2011
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