This is a personal work I've done over the week end, inspired from a Concept art of Christophe Young "The Oni".
Low poly model asset.
Modeled in Maya and Zbrush then baked the High Poly onto the low poly version of the model in Substance Painter.
The idea was to create an hybrid between the concept and something simple I had in mind, the scabbard is broken at the edge of the sword and patched up with a rough linen patch, the project is meant for a 3rd person game.
I hope you guys like it!
You can check the rest of my work here: https://www.artstation.com/dottorgrasso
High Res version.
Low poly Version