Hey, Sam here, new to the site.
I am really passionate about weapon modeling, this is my most recent one. I want to improve more but most times I just don't exactly know how. I appreciate any feedback.
The mesh isn't as low poly as I would like (36,1K tris) and I made several UV sets to get some texture resolution despite my not so great UV packing skills (Scope, Bipod, Attachments and two sets for the rifle itself). I tried to replicate the real life shapes as well as I could, but in some areas I couldn't exactly make the part as seen on the reference photos.There are more pictures here: https://www.artstation.com/artwork/1nYJbe