Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
What makes houdini good?
Hi!, tl;dr at the end if you prefer it that way.I just started 3D and im totally in love, I have used cinema 4D and Maya years ago when I tried to learn 3D but lack motivation (I was mostly doing 2D …
Aug 26 2020
Cloth Brush for 3dsMax [POLYCLOTH plugin]
PolyCloth for 3dsMaxPolyCloth is a multi-threaded & C++, physics based cloth brushes plugin for 3dsMax developed by PolyDesign.Physics based PolyCloth allows you t…
Aug 17 2020
Cloth simulation artefacts
Hello i have this piece of cloth skinned with pelvis bone. I did everything by tutorial in youtube, but i have this unknown artefact. The cloth it self does simulate propertly, but i dont know why it…
Aug 13 2020
This is going to be my progress thread for improving this animation. It has been done a while ago but and the body motion still needs a few tweaks but the plan is to add photoscanned shoes, clothing …
Aug 7 2020
3ds Max Simulation Failed Cloth Over-Stretched
So.. I've seen a similar topic about this and I think my problem is that the cloth is bending on itself but that's exactly what I want and aim to do so.. what should I do?
Jun 8 2020
[Marvelous Designer] to [Maya] - Retopology for simulations?
Hey guys, i'm doing some animations and i wanted to use the simulations from marvelous! So i'm trying the regular workflow, making the garments in marvelous and then bringing the alembic, doing the s…
May 25 2020
Simulation-Based Content Creation
I was wondering if there are any software/plugins for a theoretical type of simulation-based content creation. I have often become frustrated by the way that current digital content is created, as I …
cloth_hair external software for real time project
Hi everyone,I need help with any external software to create hair and cloth simulation like APEX for UE4, but i need it for Unity3D.I hope that you can undertand me.I work in Maya and Unity3D 2019.2.…
Why Cloth Simulation Always leave some gap? (blender)
Every cloth simulation I have done in Blender , they always leave some sort of gap between the cloth and the collision object. How do I get rid of this gap or make it smaller?
Around The Ground: Kish Lifestyle Simulator
//Around The Ground: Kish -= Driving Simulator =- _Abouthttps://www.youtube.com/watch?v=Fu8abSs_XpsWhat is it? "Around The Ground: Kish" is an indie driving and lifestyle simulator software , …
Unreal Engine 4
3d character artist