Hello i have this piece of cloth skinned with pelvis bone. I did everything by tutorial in youtube, but i have this unknown artefact. The cloth it self does simulate propertly, but i dont know why it have this huge bend on the border of simulated and non-simulated vertexes.
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You have several capsules components in the shot. Chances are the larger one is the culprit.
If not, then whatever PHAT you assigned in engine is.
Either the main character's PHAT or a specific cloth one.