Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Seams issue when importing a model into Substance Painter (Normal map is ok!)
Hi guys, my problem :s is that the seams that you can see below are reflected in the Substance Painter, they are not visible either in the Marmoset or in the Maya. The model is symmetric, the s…
How Should I Unwrap Organic Mesh Without Visible Seams?
Hi!I'm kinda losing my nerves here. I made a 3D model of eggplant and now I wanted to give it some textures, but I stumbled upon this issue.The seams where I have put them, are visible. I tried to sn…
Blender to Substance : Baking Issues
Hi guys,I need some help for my Substance Baker:I did a low and a high Poly Model of a Bowie Knife in Blender and wanted to bake the details from my high to my low poly within Substance Painter.But e…
UE4 Static lighting seams, again...
I am having troubles creating modular assets. Specifically - walls and floors. I've seen countless topics on the internet and tutorials on youtube, everyone seem to run into this problem. And in thos…
Visible UV seams in Substance Painter at mirror edge
Hello there, this is something that I've been trying to resolve for a few days now, and I thought that maybe it's time to ask someone else for help since I don't seem to make progress on that matter …
blender to substance painter issue baking discontinuous seams in world space normal
I am struggling with an issue when exporting to substance painter.whenever I export my model into substance and bake it, all the world space normals have discontinued UV seams, this means triplanar p…
Gaps between landscape sections
Hey guys, I'm new to Unreals landscapes and trying to make a landscape for my racing game. As you can see in the screenshot, there are these seams between the sections of this new, completely flat la…
Getting seams all over my textures.What to do?
I am getting seams all over my textures.Can anyone help me pls?
Seams only in Substance Painter
it's 8 hours i am trying to fix this.The mesh is perfectly smoothed (edges)if i import the Xnormal-baked map in Marmoset, it works completely fine (first image. it get seams on 3DS MAX tangent space.…
Unreal Engine 4
3d character artist