ok first: your uvs are totally awful I bet it's some kind of auto-unwrap that you didn't touched once - at least it looks like that. And 2nd you can check under the brush setting the "Alignment". The default is tangent, wrap and should be the usually preferred setting. https://docs.substance3d.com/spdoc/paint-brush-34275374.html
ok first: your uvs are totally awful I bet it's some kind of auto-unwrap that you didn't touched once - at least it looks like that. And 2nd you can check under the brush setting the "Alignment". The default is tangent, wrap and should be the usually preferred setting. https://docs.substance3d.com/spdoc/paint-brush-34275374.html
I re uvmapped my textures and the seams are gone now.
Can you tell me what PBR materials can i use for a car?
I currently have some metal and roughness on the car.
Replies
Also it might help to see the actual uv-wire
And 2nd you can check under the brush setting the "Alignment". The default is tangent, wrap and should be the usually preferred setting.
https://docs.substance3d.com/spdoc/paint-brush-34275374.html
Can you tell me what PBR materials can i use for a car?
I currently have some metal and roughness on the car.