I need some help for my Substance Baker:
I did a low and a high Poly Model of a Bowie Knife in Blender and wanted to bake the details from my high to my low poly within Substance Painter.
But every bake it creates some weird edges (seams or extreme ugly edges); i tried it with a all-smooth lp model and i tried it with sharp edges and UV splits on these edges (so with UV´s for every single smoothing group) and i tried million different settings for my bake in sp - all in all nothing worked to get a clean looking result. Furthermore i read all posts on polycount to this theme and tried it out but nothing happend...
Here my models:
Thank you in advance