Currently modeling a Helicopter turret concept. Shout out to Romain Chauliac, whom I saw modeling this on youtube who inspired me to take a shot at it.
[ hey lookee here. we gotta giant png file. wow. too bad you didn't see the sticky at the top there. now it's tiny. - mod ]
Design practice, any c&c/tips&tricks/what to fix/what to improve/what is bad are welcome. more about it and some wip.gif here: https://www.artstation.com/artwork/lbxwz
[ Too bad I didn't read the sticky that's at the top of each page, If I did I would know 6mb png aren't allowed and my image wouldn't have been replaced by a itsy bitsy version. -mod ]
Started this for the monthly character challenge but didn't get around to finishing it in time. I've been working on it off and on during my lunch breaks lately. Progress has been slow but eventually it will get finished.
The ガルーダ(Garuda) Y-HOP Light Human Operated - Projector SMG is a light weight projection weapon. Built upon the Y-FRAME modular base system this body can fit multiple uses, but is usually restricted to short to medium range. The Gold plates on the side are where the Neural Uplink Modules reside for different systems. The weapon's advantage over most small arms is the sensor package that enables the weapon to be an extension of the body and it's tactical sensory information is laid into your vision.
This weapon was an experiment in trying to find a design when I had no inspiration or ideas really and trying to finish it quickly. All SUBD modeled in Max except a slight sculpt pass on the rubber.
Stellar work over here as usual ( @AlexCatMasterSupreme I love your stuff so much ! also your Gumroad tut is awesome )
So here is a thing I'm wrapping up (finally) I need to polish a bit the scratchs there and there, also add the decals and a dirt pass And I will be able to call it done !
Replies
Got some really good feedback on an old scene, so i updated it.
More screens;
https://www.artstation.com/artwork/XzW60
[ 15 mb gif. nope nope nope nope nope. - mod ]
Old wip here, I'll to make it lowpoly handpainted mobile like.Concept by Animot
check out my sketchbook
[ 1+ mb image? check your dimensions there buddy. resized. - mod ]
Hi guys, here are some high poly weapons that i did for Iron Blade: Medieval Legends.I hope you like them.
Art Dump here -> http://polycount.com/discussion/187500/gameloft-iron-blade-medieval-legends-art-dump-mobile-game#latest
Artstation here ->https://www.artstation.com/artist/s1dk
[ one embed only, dude. you pick. image or sketchfab. not both. - mod ]
Old sci fi truck made with max, photoshop and Substance designermodel
Close to finalising this now, more images here;
http://imgur.com/a/4yr7D
http://polycount.com/discussion/187945/atmospheric-gas-station/p1?new=1
I'm also looking for a vehicle artist to join up with and place their vehicle in the scene, hit me up if you're interested.
Buy Geometric Patterns Vol 01 on @Gumroad https://gum.co/LTqAS
Project
STILL working away at my artstation lost civilizations challenge (lol not late at all) concept by Anastasia Nikulina
[ png makes a big file. makes a nope. makes mod resize. makes mod miffed. mibble muck mumble ]
Lighting experiment in Marmoset 3, xpost from my thread, where you can find 2 more shots:
http://polycount.com/discussion/188166/post-apo-girl/p1?new=1
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If you want to use it in your next game, you can pick it up > HERE < It comes with 25 modular pieces.
More shots https://www.artstation.com/artwork/RVn3m
model
More renders on artstation -> https://www.artstation.com/artwork/PVe4y
[ hey lookee here. we gotta giant png file. wow. too bad you didn't see the sticky at the top there. now it's tiny. - mod ]
Design practice, any c&c/tips&tricks/what to fix/what to improve/what is bad are welcome.more about it and some wip.gif here: https://www.artstation.com/artwork/lbxwz
More hi-res shots on my Artstion:
https://www.artstation.com/artwork/LV30l
Cheers
Ben
[ Too bad I didn't read the sticky that's at the top of each page, If I did I would know 6mb png aren't allowed and my image wouldn't have been replaced by a itsy bitsy version. -mod ]
Hope you like!
Based on the concept by Nesskain:
https://www.artstation.com/artwork/LJbRk
This weapon was an experiment in trying to find a design when I had no inspiration or ideas really and trying to finish it quickly.
All SUBD modeled in Max except a slight sculpt pass on the rubber.
More images and animation on Artstation.
https://www.artstation.com/artwork/JW4dn
First time poster here! Thought I'd share this with you guys. It's fan art, based on a concept made by Blizzard.
For more images visit my Artstation: https://www.artstation.com/artwork/9Lmmq
[This post has been modified for not respecting the WAYWO rules, please refer to the sticky - mod ]
Thread
Additional images
Be nice, guys!
Eva got a makeover! It was a lot of fun going back to an old piece and making it fresh again ^_^
MODEL VIEWER & FULL SIZE -> www.artstation.com/artwork/yxJ…
+Our latest update! -> www.kickstarter.com/projects/1…
Working on this render for the weekly CG Challenge.[This post has been modified for not respecting the WAYWO rules, please refer to the sticky - mod ]
More Pictures here: https://www.artstation.com/artwork/WkRAJ
Link:
http://polycount.com/discussion/180744/sketchbook-devin-gee#latest
https://www.youtube.com/watch?v=m3ZMb0bMDls
More pics and marmoset viewer in my artstation page:https://www.artstation.com/artwork/YVeaw
So here is a thing I'm wrapping up (finally) I need to polish a bit the scratchs there and there, also add the decals and a dirt pass And I will be able to call it done !
http://imgur.com/q6ufFHy > the concept by the great Kory Hubbell
Cheers everyone !
working on clayface
Quick little doodle I did to warm myself off after not doing any personnal work since my wrist fracture